Sid Meier's Civilization VI

Sid Meier's Civilization VI

[SEE NEW VERSION] Better Balanced Game v3.15.1
Showing 1-10 of 74 entries
< 1  2  3 ... 8 >
Update: Nov 13, 2020 @ 11:59am

Update: Nov 13, 2020 @ 11:59am

Update: Sep 17, 2020 @ 1:27am

- uncommented some code that i commented out for troubleshooting purposes

Update: Sep 16, 2020 @ 1:34pm

- fix for vanilla ruleset games
- updated foriegn lang texts

Update: Sep 12, 2020 @ 2:57am

- korean text bug fix

Update: Sep 6, 2020 @ 12:07am

- english text bug fixes

Update: Sep 5, 2020 @ 3:29pm

- japanese text updated

Update: Sep 5, 2020 @ 3:26pm

- rock hewn church bugfix

Update: Sep 5, 2020 @ 2:29am

- korean and russian text updates

Update: Sep 4, 2020 @ 11:33pm

- reverted greece acropolis nerf
- romes free building comes after code of laws
- religious settlements doesnt give free settler, border growth increased to 50%
- fertility rice sheep replaced with maize
- pilgrimage reverted to base game (2 faith per city)
- anticav can ZoC cav
- ethiopia's rock hewn church gets no base faith and no adj from mountains
- dutch polders only require 2 adj land tiles instead of 3
- kupe no longer gets a free builder when it settles captial
- tithe nerfed to 2 gold instead of 3 per city