Counter-Strike 2

Counter-Strike 2

Mutiny
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Update: Jan 31, 2023 @ 12:10pm

-Improved clipping
-Fixed exploits

Update: Jan 22, 2023 @ 5:20am

-Removed two A site hiding spots to make entering the site easier
-Widened the T's entrance at to A site
-Opened up the skybox more around A Site
-Removed box in A Connector to make it less campy and for cleaner movement
-Fixed Exploits

Update: Jan 17, 2023 @ 12:31pm

-Improved realism outside the playable space
-Optimisation adjustments

Update: Jan 7, 2023 @ 11:02am

-Slight texture changes.

Update: Jan 5, 2023 @ 4:49pm

-Visual improvements across the map
-Increased FPS across the map
-Blocked up gap above wall in A Connector
-Mid cart can now be jumped on easier
-Removed clipping on top of boxes in A Connector
-Added James 5

Update: Dec 6, 2022 @ 12:06pm

-Removed lots of greenery, improving agent player model visibility
-Closed off T to A lower, should help CTs hold A
-Added cover near old T to A lower exit
-Overhauled Catwalk and T to A, smoothing movement and increasing visibility
-A Connector has been cleaned up
-Added window between A Connector and A Site
-Updated visuals across the map
-Lighting has been changed to sunset
-Removed clutter and a lot of rocks
-more wet
-Fps improvements at T to A
-Updated overview
-Minor visual changes
-Minor bug fixes

Update: Oct 12, 2020 @ 5:37pm

-Replaced broken wall on A site with a crate and lowered the ground next to it to produce better angles
-Adjusted boxes at CT to A for better sightlines
-Replaced small building with mausoleum at A Site
-Extended wall at lower mid for simplicity for visibility
-Fixed bomb planting inside wooden planks on B
-Fixed various props fading too early
-Fixed various clipping issues (thanks Fnugz!)
-Fixed black spot when playing on low settings at mid to B
-Updated overview

Update: Sep 7, 2020 @ 8:57am

-Replaced floor textures across the map
-Fixed numerous dark spots showing in place of foliage when using low shader settings
-Added more bot clipping around T spawn ship to avoid suicidal bots
-Improved smoothness of clipping at B Site and Catwalk near A

Update: Sep 6, 2020 @ 4:11pm

Update: Aug 31, 2020 @ 3:39pm

-Overhauled T to A site layout.
-Updated overview

-Adjusted some prop fade distances for better performance
-Replaced church brick textures
-Improved visual fidelity of some models

-Fixed displacement gap at Balcony
-Fixed some missing texture spots
-Fixed other minor bugs (thanks Joaokaka1998!)