RimWorld

RimWorld

[JPT] Open The Windows
Showing 11-20 of 54 entries
< 1  2  3  4  5  6 >
Update: May 13, 2021 @ 9:44am

Update on 5/13/2021 1:44:27 PM.
Version 2.2.1

- Workaround for an issue with Mod Manager[github.com] where it wouldn't recognize this mod's version when considering it as a dependency for the Smart Windows addon.

Update: May 12, 2021 @ 4:09pm

Update on 5/12/2021 8:08:46 PM.
Version 2.2

- Overhauled the Natural Light overlay for better performance.
- Improved the auto-ventilation function to wait the bad temperature to persist a little longer before triggering.

Update: May 10, 2021 @ 11:18am

Update on 5/10/2021 3:18:05 PM.
Version 2.1

- Added support for mods with impassable terrain, like Impassable Chest-deep Water, Z-Levels or Save Our Ship.
- Implemented cancellation for open/close commands when they're still pending to be executed by pawns.
- Fixed and improved auto-ventilation function to fire up only when really needed. Added ability for simple windows to re-open if closed by auto-ventilation if the outside temperature is nice.

Update: May 5, 2021 @ 3:55pm

Update on 5/5/2021 7:55:34 PM.
Version 2.0.5

- Added french translation (by qux).
- Added portuguese (PT-PT) translation.

Update: May 2, 2021 @ 5:22pm

Update on 5/2/2021 9:22:04 PM.
Version 2.0.3

- Fixed loophoole with Raise the Roof reducing light levels to 0% when not under roofs.

Update: May 2, 2021 @ 2:18pm

Update on 5/2/2021 6:18:03 PM.
Version 2.0.4

- Fixed error with Giddy-up! where pawns would try to bash windows when going to mount an animal. (reported by DarcClan, scyllaadell & others)
- Fixed natural light calculated on window areas ignoring artificial light from lamps. (reported by mhkul)

Update: Apr 29, 2021 @ 8:00pm

Update on 4/29/2021 11:59:53 PM.
Version 2.0.3

- Fixed error with Raise The roof that resulted in all tiles outside window areas to count as if they weren't lit at all. (first reported by metakot)
- Fixed windows not affecting room temperature when they should be ventilating. (reported & diagnosed by CunninghamPatrick, cheers!)
- Fixed error with Dubs Skylights not drawing illuminated area on a second map upon loading a save, as well as related errors. (reported by Kayedon)

Update: Apr 28, 2021 @ 3:25pm

Update on 4/28/2021 7:25:44 PM.
Version 2.0.2

- Fixed an error updating map when a save is loaded a second time.

Update: Apr 28, 2021 @ 3:18pm

[Auto-generated text]: Update on 4/28/2021 7:18:22 PM.

Update: Apr 28, 2021 @ 1:41pm

[Auto-generated text]: Update on 4/28/2021 5:40:52 PM.