DayZ
Modular Vest System
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Update: Mar 13, 2020 @ 9:06pm

- Adjustment to description of MVS Assault pack. Only Taco Pouch fits on the mag attachment.
- Disabling of magazine attachments on taco pouch (temporary), as it caused the weapon to bug out if you drag the loaded mag directly into a slot, and not a manual reload.
- Taco pouch inventory increased to 24 (vanilla mag pouch inventory size) for the time being, until I can find a workaround for the attachable mags.

SERVER OWNERS: The Taco attachments will not be changing, I will just be excluding mags from being loaded into them temporarily. This is the safest workaround until I can see if there is a fix regarding the mag/weapon bug.

Update: Mar 13, 2020 @ 11:14am

SERVER OWNERS: I apologize, but I needed to change slot names to update icons, from an oopsie I made really early on in the mod. From reports I have, this is removing attachments on existing player gear. Unfortunately there is no way around this, so you may need to comp or guide them towards this Steam workshop page so they understand why. Feel free to add me into your Discords so I can explain as well.

YOU WILL NEED TO RE-BUY OR RE-LOOT NEW MVS GEAR FOR ATTACHMENTS TO WORK.

This issue will not happen again moving forward, but was required to fix an old and existing issue I missed


CHANGES:
- Medical pouch also accepts Epi pen
- Attachment icons updated to make attachments slightly easier to figure out.

NEW ITEMS ADDED:

MVS Taco Pouches
- OD, Tan, Black, Snow
- Accepts vanilla single stack magazines (no drums or 60 rounders)

MVS Radio
- Attaches to MVS Radio Pack
- Inherits vanilla Base Radio configuration (50K range)

MVS Assault Pack
- OD, Tan, Black, Snow
- Accepts Admin and Medical pouches, taco mag pouch, grenades, and Identifier Patch

MVS Radio Pack
- OD, Tan, Black, Snow
- Accepts Admin and Medical pouches, MVS Radio (long range), rifle, and Identifier Patch

MVS Canteen
- OD, Tan, Black, Snow

MVS Pakol hat
- two models (one normal and one w/ comtacs

MVS RTO Identifier Patch
- for RP with Radio Pack

SERVER OWNERS: types, traderconfig, and cfgspawnabletypes has been updated in the "Info" folder within the mod.

NOTE: With the Taco mags, the accepted magazines are vanilla by default, and I went through each one to pick what would realistically fit. Its been tested with MSFC, and associated single stack mags work with no issue. If you come across funky magazine placement (like a 240B drum or PKM drum), its most likely due to a custom model/config that I have NO CONTROL over. Everything this mod inherits from is a vanilla configuration, so if another mod messes that up, sorry!

Quite a lot has been added this update, so please post any issues you run across, or additional feature requests. Thanks!

Update: Feb 28, 2020 @ 2:59pm

Not much on this update overall -

- minor adjustments to the armor rack vicinity so its less exploitable
- 20 slot inventory added to armor rack (for ammunition)
- new slot on armor rack for s10 Respirator

cl0ud will be working on camo retextures in an upcoming MVS expansion!

SERVER OWNERS: no adjustments required. Class names are the same. Just test and verify the inventory vicinity of placed armor racks. Should only be a couple feet now.

Update: Feb 6, 2020 @ 2:59pm

- Damage values reworked for all MVS items.

NEW MVS Heavy Rig

  • OD, Tan, Black, and Snow
  • Armor values match Mass Heavy Plate Carrier for balancing issues. Not as durable as Ratnik, for example.
  • MVS Heavy rig also accepts the medical/IFAK pouch
  • Heavy LMG pouches. These pouches are only accepted on the Heavy vest. It is a pro/con balance for more armor, but less total inventory slots.

3 New Patches
  • Romania
  • Sweden
  • Anarchy

Types, traderconfig, and cfgspawnabletypes has been updated within mod folder

Update: Jan 31, 2020 @ 2:00pm

- S10 Mask changed to 2X3 inventory size
- S10 now has a mask/shroud when worn on characer's head. Helps conceal skin color when contrasted with camo
- MVS Belt is properly repairable when damaged

Update: Jan 25, 2020 @ 11:56pm

Potential fix for items stored in pouches (when not attached) vanishing on restart.

This was tested in a live server environment, and items stayed in cargo after restart

SERVER OWNERS: NO CHANGES NECESSARY. THIS IS A CONFIGURATION TO ITEM CLASSES ONLY

Update: Jan 24, 2020 @ 9:57am

NEW S10 Respirator in 4 different variants:

- OD
- Tan
-Black
- 4th Survivor (for the Biohazard/RE fans out there)

2 New Umbrella Patch variants.

SERVER OWNERS:

- traderconfig and types.xml updated accordingly in mod folder

Update: Jan 17, 2020 @ 4:31pm

10 New Patches!

  • Weyland-Yutani Corp
  • The Warriors
  • Canada Flag
  • Canada Flag (IR)
  • Obey
  • Blackwater
  • Lagoon Trader & Courier Services
  • HCLI
  • Boogaloo
  • UN

types.xml and traderconfig.txt have been updated to reflect new patches

weight of MVS pack reduced to be more realistic. Wearing the full MVS kit, total stamina reduced by around a quarter.

Update: Jan 12, 2020 @ 6:23pm

+2 slot bonus for vest, belt, and pack for a total of 6+ quickslot bonus when equipped.

5 new patches

  • EOD
  • Zero F*cks Given
  • I Identify as an A-10 Warthog
  • I'm Too Old for This Sh*t
  • F*ck Sh*t Up

Recipe fix for armor rack to properly utilize nails and planks (10 planks, 10 nails)

types.xml and traderconfig.txt updated with new patches

Update: Jan 11, 2020 @ 9:33am

Fix for vanilla sheath orienting incorrectly when used in belt slot

Sorry for close proximity updates - I don't have a lot of time to work on this, so I try to push out updates when I can to fix issues that take away from the usage of the mod.

I won't be pushing another update for a little while, now that all the major features are in.

As always, please use Discussions to point out any other issues you come across. Thanks!