DayZ
Modular Vest System
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Update: Nov 27, 2020 @ 9:55am

Modifying the base class for MVS, heavy, and chest rig - should address the issue of the chest rig attachments despawning after damaged/destroyed but not visible.

Normal MVS and Heavy now have high insulation due to vanilla inheritance

When updating from the stable version, attachments DID stay on items.

I cannot guarantee inventory will stay after update. I have no control over that with the class configuration changes. Please direct your servers to this change note if they experience any item loss within the inventory slots of any of the MVS vests.

Update: Nov 19, 2020 @ 7:10am

1.10 Update

Update: Nov 6, 2020 @ 11:47am

Reverting due to packing issue with current build. Apologies for any inconvenience.

Update: Nov 6, 2020 @ 11:17am

Added script fix for inbound 1.10 patch for DayZ.

Update: Jul 23, 2020 @ 5:32pm

SERVER OWNERS: types.xml and traderconfig.txt updated

NEW:
- 6b47 Helmet
- PMK2 Respirator

CHANGES:
- Fix for armor rack hologram
- retexture on combat pants (better quality shading)

Update: Jul 10, 2020 @ 6:45pm

Fix for 1.08

Update: Jun 17, 2020 @ 10:14am

SERVER OWNERS:
- types, traderconfig, and spawnabletypes has been updated

NEW:
- MVS Altyn Helmet with attachable visor. Hold visor in hand to change its rotation from open to closed
- MVS Molle Panel. Attaches to the MVS belt and can store 4 grenades or 40mm rounds from DayZ Expansion

CHANGES:
- You can no longer attach pouches to MVS gear and store the vest, belt, etc. in inventory. DayZ engine still has a bug where you can force inventory into your vests, even when you aren't supposed to. This results in your item vanishing on log out/log in. Moving forward, if there is an attachment on an MVS piece of gear, you cannot store it in Inventory. Existing items will stay in place, but once you move them you will no longer be able to put them back in with attachments. Use the MVS armor rack to properly store MVS gear sets (10 planks 10 nails)
- MVS pouch configs have been overhauled and improved. You can store gear in pouches stored in inventory, but you CAN'T nest them indefinitely. You will be blocked from placing MVS pouches into each other, but you can still add inventory to them.
- Vanilla plate carrier pouches now cross-compatible on MVS gear
- MVS mag pouches now compatible on vanilla plate carriers
- Armor values tweaked on helmets bases


I'm sure this can be seen as a bit of a nuisance (restricting pouches), but MVS is an attachment-heavy mod. Until the game can sort out the issue with items being forced into inventory using 'F' to pickup, this is the best solution I can come up with. This prevents an influx of tickets from players who may not understand the underlying issues.

Please post any bugs or issues you find with this update so I can troubleshoot and assist.

Update: Jun 8, 2020 @ 3:15pm

SERVER OWNERS: Types and traderconfig updated

NEW:
- MVS_Patch_36 (this is for ADMINS only)

200+ Country Flag patches (server owners check types and traderconfig accordingly)

- MVS_M50Respirator_OD
- MVS_M50Respirator_Tan
- MVS_M50Respirator_Black
- MVS_M50Respirator_Snow

- MVS_Facemask_OD
- MVS_Facemask_Tan
- MVS_Facemask_Black
- MVS_Facemask_Snow

- MVS_Beard_01_Brown
- MVS_Beard_01_LightBrown
- MVS_Beard_01_Black
- MVS_Beard_01_Blonde
- MVS_Beard_01_White

- MVS_Beard_02_Brown
- MVS_Beard_02_LightBrown
- MVS_Beard_02_Black
- MVS_Beard_02_Blonde
- MVS_Beard_02_White

- MVS_Beard_03_Brown
- MVS_Beard_03_LightBrown
- MVS_Beard_03_Black
- MVS_Beard_03_Blonde
- MVS_Beard_03_White

CHANGES:
- Rucksack size reduced from 10x15 to 10X12 (it was too OP, deal with it)

Update: Jun 1, 2020 @ 3:11pm

SERVER OWNERS: you will need to remove class MVS_Balaclava_Wraith_Comtacs. No other changes

CHANGES:

- Fixed backpack holding on all MVS gear
- Fixed textures issues on combat pants (OD, black, tan)
- Ground model fixed on comtacs, cap, balaclava
- When holding comtacs, cap, balacalva, fixed position in hand
- Wraith mask fully redone with updated balaclava model and attachable comtacs.

Please contact me via Discord with any other immediate bug fixes. No new content this time, just quality of life changes due to many changes last update.

Update: May 28, 2020 @ 4:59pm

ALL: This is a pretty big update spread out over a month of sporadic work, so please let me know of any issues via the Discord.

SERVER OWNERS: types.xml and traderconfig have huge changes, so pay attention when adding the new content. Trader config has been reorganized for easier copy/paste.

TWEAKS/CHANGES:
- Pack sizes for inventory increased 1x1 for height and width - prevents pocketing the medium size bags
- All pouches modified to stop the "nesting doll" effect. If players are currently nesting pouches, ALL ITEMS WITHIN THAT POUCH WILL DESPAWN.
- Rotation fixed on all packs for Munghards carrier rig
- Modified Ops Core and MVS Helmet with attachable comtacs option now.
- S10 Respirator has new balaclava model
- S10 Respirator has attachable comtacs option now
- MVS Heavy vest has new model
- Tweaks to camo patterns and textures for existing models
- Fixed rotation on Armor Rack to relating to Munghards carrier rig

NEW ITEMS:
- Multicam, Multicam Tropic, and Multicam Black camo varients on all existing gear and new models for this update
- MVS Combat Pants
- MVS Combat Shirt
- MVS Cap w/ attachable comtacs + Identifier Patch
- MVS Comtacs (OD, Tan, Black)
- MVS Balaclava (OD, Tan, Black) w/ attachable comtacs