RimWorld

RimWorld

Expanded Prosthetics and Organ Engineering - Forked
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Update: Jan 3, 2020 @ 4:15pm

Added the power claws production line
Added cooling and heating ribs replacements
New compatibility patch included for QEE
RePower no longer needs an external EPOE patch

Update: Jan 2, 2020 @ 1:21pm

[Auto-generated text]: Update on 1/2/2020 10:20:54 PM.

Update: Jan 2, 2020 @ 12:37am

Added ability to craft advanced power claw and made some overall quality of life improvements.

Update: Dec 30, 2019 @ 9:34pm

Version 3.0 is officially out!

-Streamlined prosthetic definitions into vanilla standard format for smoother blending with vanilla codes. As a result, other mods that adds custom prosthetics that have been written the same as vanilla core methods, will automatically be reassigned to their respective workbenches.

Update: Dec 30, 2019 @ 2:18pm

Updated in-game link from the original EPOE Ludeon forum thread to our new Github link for easy access.

Update: Dec 28, 2019 @ 5:29pm

Fixed the issue with the golden eye and eye patch giving less efficiency than being completely blind.

Update: Dec 28, 2019 @ 10:00am

Reverted update due to errors, the mod remains unchanged for now.

Update: Dec 28, 2019 @ 9:31am

[Auto-generated text]: Update on 12/28/2019 6:30:44 PM.

Update: Dec 28, 2019 @ 9:25am

Fixed numerous issues regarding redundant code.
Fixed eye prosthetics giving less sight than having an actual missing eye.


Updatedon 12/28/2019 6:25:12 PM.

Update: Dec 27, 2019 @ 8:14am

[Auto-generated text]: Initial upload.