Hatred
Hatred 1.666
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Pembaruan: 11 Mar 2020 @ 9:54am

alpha 3

-Removed the Prison Test button from the mission selection screen (or whatever I called it, won't CTRL+Z just to write this log lol);
-The Rockshield Neighbourhood stage is no longer accessible after beating the Downtown Stage;
-The Prison stage is accessible after beating the Downtown Stage;
-The Rockshield Neighbourhood stage is accessible after beating the Prison Stage;
-Added 3 Main-Quests: "Reach the Prison", "Massacre The Prison" (400 Prisoner kills) and "Leave The Prison";
(There is no cutscene for beating the stage yet, just a quick fade-out, but the foundation is already there)
-Added 6 Side-Quests, they are currently non-functional besides their placeholder icons (Cleanse the south block of the prison, Burn The Prison Resources, Cleanse the west block of the prison, Cleanse the east block of the Prison and Cleanse the north Block of the Prison);
-Added player HUD to the Prison stage;
-Added a "welcome comitee" at the prison entrance, gotta nerf those fags a bit lol;
//seriously, I wish I knew these events were so fucking easy to set up.
-Fixed several broken hide volumes in the prison stage;
-Cop cars at the end of the alley in the Prison stage are no longer drivable;
-Placed some street lamps at the starting area that leads to the left area of the map and some others at the right part of the map;
-Fixed downtown CTRL+C/V building doors not working properly in the prison map;
-Fixed church leftist protestors who died with a single hit and didn't reacted to anything.
-Changed some downtown building colors to light-yellowish-gray color, all that orange was killing my sights;
-Set turret muzzle depending on perspective;
-Increase turret aiming "sensitivity" in tps/fps to be more on par with regular (out of vehicle) gameplay;
-Increased turret rotation speed in top-down
//Igoreso's note: so it doesn't suck as much;
-Pressing esc after triggering the extra advice message should get rid of the extra message instead of getting rid of the FPS/TPS hint on the wall;
-Changed the description of the main-quest of the Tutorial stage from "Kill your drugged sexual slave" to "Kill you drugged sex slave";
-Increased the saturation of the Tutorial stage a bit;
-Adjusted the white balance of the Tutorial stage a bit;

Pembaruan: 29 Feb 2020 @ 7:23am

alpha 2

-Added prisoner spawnpoints inside cells in the prison stage (they don't despawn, but they don't do any movement either due to the confined space, so fuck it);
-Added Desert Eagles to the Home and train-station stages;
-Removed second floor of 2 pavilions;
-Rooves will properly vanish in the prison stage with the top-down-view;
-Changed the positions of some prison doors to make them viewable in top-kek-view;
-Added Sawed-off shotgun to the cheat table;
-Added Saiga-12 to the cheat table;
-Added icon to the sawed-off shotgun (both pick-up and cheat table icons);
-Changed background in the final cutscene of the train stage;
-Changed descriptions in the tutorial stage;
-Changed the location of the weapon room in the prison;

Pembaruan: 21 Des 2019 @ 7:38am

alpha 1

-Fixed sawed-off shotgun executions;
-Increased the size of the train station walls a bit, so it both fixes the camera clipping through the ceiling and gunshots should no longer fly to the opposite direction when shooting from inside the train station due to the gun clipping through the ceiling;
-Changed some train station windows;
-Increased the player character's SWAT truck HP by 5000;
-Changed pathing of the cop car that comes from the player start tunnel in the train station stage;
-Armored cops and SWAT soldiers should raid the player once the "Escape From Marina" quest is enabled (I previously skipped the quest and, by consequence, the script altogether lol);
-Changed the downtown hummer to a white sedan;
-Colored the railroad crossing street signal;
-Changed some street names in Rockshield;