Age of Wonders III

Age of Wonders III

The Fate of Emrilia
Viser 31-40 af 101 forekomster
< 1  2  3  4  5  6 ... 11 >
Opdatering: 25. nov. 2022 kl. 16:18

Small update with bug features

- improved text quality (640/1619)
- fixed a bug that trapped units in structures (thanks GQR!)
- removed taunt ability from He-who-hungers (thanks GQR!)
- replaced a sage hut in the Blightbone Desert with the alchemy structure
- changed the name of the ring of sacred sacrifice's ability and changed damage channels to make exploits a bit harder to achieve (thanks phatninja :))
- replaced Enanuel of Yondele's reanimators with new cultist units (more of them will be used for the hard-mode option suggested by BladeofSharpness)

Opdatering: 12. nov. 2022 kl. 11:42

Small updates with some bug fixes:

- fixed the sacred ring of sacrifice item (thanks Phatninja!)
- fixed Yaka-followers joining Sedna not being able to use the Yaka Shrine

Opdatering: 6. nov. 2022 kl. 7:12

Small Update with some bugfixes:
- improved quality of some texts (complete rework is in progress)
- fixed a bug which led Sedna double-trigger the spawning of her Yaka-supporters
- fixed Lostiff's Handcannon item having no name
- closed a gap in the archdruid's fog

Opdatering: 14. okt. 2022 kl. 15:46

Update to version 3.5

Main features
- completed the basic scripts for all voidpaths. All leaders can now reach the chamber of dreams. (story scripts will follow with the next updates)
- new decoration elements and graphic effects added
- new hazard types that interact with the different races and unit abilites: Sand-worms hunt in the Blightbone Desert, catalysts are polluted with radiation, snowstorms rage in the mountains, and a terrible stench emerges from the underground forests.
- rework of the magic fog protecting the Immortal Realms (or trapping the elves inside?)
- Shrines and runestones now provide permanent effects, but also make visiting unites heretics (devout units, machines, dragons and draconians are excluded)

Minor features:
- Ham the Wanderer can now be recruited during his travels through Emrilia
- Elven Bards can now be recruited at the Silkwood Academy
- Ogrus will now be able to hire the Assassins of the Black Guild
- the famous bard Willa Loveday will perform in one of the taverns.
- smaller map layout updates: added the Luminous Mountains and Spice Colonies text marker, added a breach in the stinkhorn forest, Blacksteam-Cavern is now connected to the rest of the underground map.
- the XML-file is now fully linked to the ingame texts

Bug fixes:
- fixed the Virgin Forest Guardian Script
- fixed dead dwarves talking
- fixed model number of the black knight
- changed the id-names of all new structures which should prevent them from infesting random maps
- fixed alchemist huts being descriped as springs of life
- fixed Lovers Realm bug
- deleted the double defenders of some structures
- reduced the amount of graphic bugs at the sunken kingdoms and elven island
- fixed placeholder messages appearing when meeting nereus
- fixed Nyneve and Nereus protesting when entering their cities after joining the player faction
- fixed stop-motion at the frostling outposts due to script triggers
- fixed wrong background graphics of some heroes added in 3.4
- equipped Lissandra with a bow
- added unique structures to the structure skill boost list
- changed the position of some map text markers

Balancing:
- increased the recruitment costs of the djinn's lamp earth elementals and unique knight units

Opdatering: 25. maj 2022 kl. 16:55

Update to version 3.4.

Economy & Structures Update
- Mana Nodes now come in three flavours: Shrouded, Flickering, Destabilized. The more mana the node produces, the higher the side effects on population and happiness.
- Crystal Trees produce gold instead of mana
- Tombs no longer produce mana
- Flowers of Solace increase population instead of happiness
- Cloverfields no longer produce gold
- Great Farms produce less population, but some gold income
- Alchemist huts replace sage huts, converting mana into gold
- reduced gold income from oyster reefs
- Shrines of the Wizard King no longer provide the Elven Kings Blessing for obvious story reasons

Unique Map Structures
- the cathedral of the Allfather can be visited north of Four Winds
- dragon‘s peak dwelling was replaced with a structure
- Greyspire now has an intact Wizard‘s Tower
- Arcanus Academy and Druids Enclaves appear as reskinned variants of basic map structures

New scripted events
- New boss event: the ghost of Raidek haunts in the darkwood Forest
- The church of the allfather recruits followers as a new independent faction
- The famous dragon hunter Connor Jens arrives at the promised lands
- Cortum Tugkill hunts either Elizabeth of Bariclar
- Killing the guardian of the Virgin Forest has dramatic consequences for the forests last feys.

Unique Units, Boss Monsters, Heroes & Items
- Zarzissh can no longer recruit Dragons at the dragon‘s peak, instead she will be reinforced with incorporeal manifestations of the elder dragons
- A new shiptype can be recruited in the Spice colonies and enslaved hatchlings work for their masters in the fields
- Unique knight unit: Sir Randall, known from the base games flavor texts
- 4 new types of sorcerers can be recruited at the Arcanus Academy
- Fallen General Tirris awaits in the blighted lands for someone to end her cruel fate
- Holy Beasts have eliminated the heretics of the Holy Chalice
- The revengeful Ghost of Julia has awakened at her grave
- A ravenous nymph brigand lurks at the northern swamppath
- Added 12 boss heroes to the map, referencing lore texts of the base game, e.g. Garidan Hubin, Lord Mendler, or Caleb Withers
- Added unique items: the tome of sky, rings of protection, malakite‘s sword and more

Map Updates
- Added new map markers and created new or tweaked old locations, e.g. the ashen steppe, the Middletooth mountains or the oakenshire
- 11 New Cities
- The underground has received new caves and tunnels to the overworld
- New Shops: Londo Mauler‘s Workshop sells Weapons of War for special prices at Lotharsburg, Katie Handler breeds and sells Wyverns along the Southern Swamppath, Friendfeather sells all sorts of wild animals, and Godwin welcomes (preferential good looking and female) travelers at the Tavern of Romance. In addition, 2 new Restaurants welcome hungry customers
- The Ruins of ancient elven Cities can be found in the northern wilderness
- The Curch of Anon has built up fortesses and monasteries, to spread the words of their gods
- New searoute shortcut from the Betwitxt Sea to the Spice Colonies

Other Updates:
- Updated damage channels of leader units
- Added settlers to Arshacks reinforcements

Technology
- Changed the dialoge system, which is now based on a XML-File. So far, the first 600 story messages have been implemented, the rest will follow with the next updates
- The XML-File opens up possibilties for translations in future updates

Story
- a lot of small changes and text corrections
- Lothar‘s Son got renamed King Jorsen, in order to create a stable connection to the vanilla game unit texts
- added lore about deadgate. the throne spell and sorcerer’s resurrection processes
- added description texts to most of the mod‘s unique units, including additional background lore
- added some cryptic lore about Julias lost elven empire, the elven exodus and the pathfinder elves

Cut Content:
- Ham the Wanderer, Willa Loveday and Borraxis got late and will join the party during the next updates
- I startet experimenting with special effects for map structures to further enhance the visuals of the mod
- The storypaths for the chamber of dreams are still not implemented except for Elizabeth and Lissandra and will be added later
- The XML-File is not fully integrated.

Opdatering: 15. feb. 2022 kl. 21:53

Smaller update to version 3.32

Main Features

- unique units, abilities and structures now have unique names
- 4 new unique units
- rework of Life's Maw Battle Map and Layout

Bug fixes:
- changed the stat of the dragon apex
- corrected some misspellings including "Curchyard"
- corrected some more text messages

Thanks for the feedback jaersavo!

Opdatering: 12. jan. 2022 kl. 14:48

Update to version 3.31

Main features:
- rework of the Yaka-temple in the Blightbone Desert
- Yaka's Forge can be discovered in the underground
- new area in the deepest caverns: the Mountains below, with unique goblin tribes
- rework of the golden halls and the twighlight disciples' area

Minor features
- Renamed King Lothar (the son) and equipped his sword
- one new monologe for Barilcar, explaining some details about Lothar's (the First) death
- changed the portraits for Nimue and Nereus
- new item for Ogrus, the peacemaker
- bariclar's death event only triggers if the puppet master is still alive
- leaders no longer receive their own death message
- some new map text markers

Opdatering: 1. dec. 2021 kl. 15:36

- adding a small fix for Sednas updated starting dialog

Opdatering: 27. nov. 2021 kl. 16:37

There it is: Update 3.3 is finally done.

Main features:
- The fickle Mermaid and the Sea-King: Complete rework of the Sunken-Kingdoms and Merfolk Mechanics plus 4 new units
- The besieged city: Massive update for the lost marches including a new city, a new outpost and new unique gameplay mechanics
- Voidtravel is now available for Lissandra after killing the Puppet master


Minor features:
- reworked moral modifier for Lissandra: Killing Fyra now gives a debuff, but ending the civil war now gives you some compensation - thank you very much for the idea, phatninja :)
- new monolog for Lissandra about that mysterious guy "Merlin"
- new succubus-boss and monologe for Bariclar
- The mysterious Black knight now guards the brigde into the swamps, throwing chickens at strangers for some reason.
- the borders of the fog of war at the beginning of the game have been modified for each leader to better match their knowledge of the world
- some typographical errors have been corrected and some unintentionally conflicting information in story messages I found have been clearified.

Opdatering: 28. aug. 2021 kl. 22:48