Total War: ATTILA

Total War: ATTILA

Medieval Kingdoms 1212 AD Scripts
Viser 41-50 af 50 forekomster
< 1  2  3  4  >
Opdatering: 18. dec. 2019 kl. 18:00

- Kingdom event decisions now have maps to show which regions need to be taken (excluding the Byzantine Empire as that only requires one region, and also the Roman Empire since there's some bugs with its map I've been unable to fix yet).
- Fixed the Annex Vassals mechanic not working with diplomatically vassalized factions due to a change in how vassals were handled (This sadly will require a new campaign to work properly).
- Fixed non-Catholic factions being penalized in public order for destroying the Papal States.
- Fixed an issue where the 'Select Campaign' button could on occasion become a 'Start Prologue' button.
- Fixed several issues with the 'Form the Roman Empire' decision for the Byzantine factions which prevented it from enabling.
- Decisions conditions texts now take into account custom settlement names.
- The Byzantine Greek Fire event now fires every 25-50 turns instead of every 10-25 turns.

Opdatering: 14. dec. 2019 kl. 23:58

- Fixed an issue where your faction leader could randomly die (oops).
- Fixed issues related to Papal Favour and Decisions.
- MP campaigns are now disabled due to their immensely broken state.
- Mongol invasion forces have had their free upkeep time increased from 10 turns to 20 turns.
- Nerfed the negative effects of completing the Reconquista.
- Removed the Balearic Islands as a requirement of forming the Kingdom of Spain/completing the Reconquista (was a hidden requirement by mistake).

Opdatering: 13. dec. 2019 kl. 20:21

- Another change for the separatist faction crash stopgap. Hopefully this should be the last one.

Opdatering: 13. dec. 2019 kl. 19:57

- Fixed mismatched Hungary Cuman dilemma event results.

Opdatering: 13. dec. 2019 kl. 19:36

- Expanded the stopgap measure to kill the nomadic separatist factions on sight.

Opdatering: 13. dec. 2019 kl. 18:16

- Added a stopgap measure that deletes separatist nomadic factions when they only have 1 region left. This should stop most if not all separatist crashing.

Opdatering: 13. dec. 2019 kl. 16:52

- Fixed crash when taking Jerusalem as a Catholic faction. In addition, this fixes certain bugs related to the post-Fifth Crusade mission to take Jerusalem.
- Fixed countdown timer for newly vassalized factions to show up as annexable not working. It is possible that diplomatically annexing vassals may still not work but further testing is required.
- Naval recruitment buttons are now disabled until naval units are added to the campaign.
- Upon selecting a campaign, the start campaign button is greyed out for 1 second to prevent accidental double-clicking launching a random faction's campaign.

Opdatering: 12. dec. 2019 kl. 9:39

- AI factions now join the crusade on their respective turns instead of all at once on the player turn.
- Cutscene text will no longer hang after a cutscene has been skipped.
- Fixed an issue where England's first mission could not succeed if loading in from a save or battle.
- Skipping the Fifth Crusade cutscene will no longer result in a soft lock.
- Fixed some typos.

Opdatering: 11. dec. 2019 kl. 21:32

- Fixed the changelog accept button being off center.

Opdatering: 11. dec. 2019 kl. 18:10

- Initial release.