Total War: ATTILA

Total War: ATTILA

Medieval Kingdoms 1212 AD Scripts
2,131 Comments
Aegon the Conqueror 8 hours ago 
@Tycherious Yup I turned off all in one mod and subscribed to your other old mods included in it in the meantime, thanks! Looking forward to your fix for all in one when you are able :)
Tycherious  [author] Sep 17 @ 3:17pm 
@DewliN Issue on your end. Reach out on discord for further troubleshooting assistance.

@ambiorics next update they will be playable with proper family tree,ect.

@fretkaf please screenshot and show on our discord

@Aegon the Conqueror during AI Mongols turn? Probably because you have my broken all in one mod active, double check this please.

@eddiesoderberg7 They are fixed, just redownload the model packs.

@Keme Other things will be worked on first. 1380 may not be worked on until expanded map is done.
Keme Sep 17 @ 1:02pm 
Is the 1380 company coming out soon?
eddiesoderberg7 Sep 17 @ 12:26am 
Tycherious can you pls see if you can fix lithuanian troops not appering in battles they are one of my favorite factions
Aegon the Conqueror Sep 16 @ 12:07am 
Hi! I'm suddenly having problems with the game crashing during AI's turn. The game crashes particularly at the AI turn for "Ulus of Jochi" in my previous campaign (started happening around turn 90+). I tried loading an older save game file but after a few turns it still crashes at that particular AI's turn. Also, I started a completely new campaign and after around 5-8 turns into it the same thing happened, crashed during "Ulus of Jochi" AI turn. I hope someone can help.
fretkaf Sep 10 @ 4:53am 
yeah suddnely im having the same probem, no campaign appearing
ambiorics Sep 8 @ 11:59am 
when will the ildegisids return as a playable faction
GiulioCesare Sep 5 @ 9:52am 
same problem as filip21fb, I inserted the entire attila folder in the exceptions but nothing, it continues to crash every few seconds after activating the 10 slot script
DewliN Sep 3 @ 12:55pm 
Hey, i cant play this game. it running but i cant start any campange or something. only fast game running. Pls help ... XD
Tycherious  [author] Aug 30 @ 3:36am 
@hyungminsuh There should be a way, again like I've mentioned to others it's easier to answer questions on our discord. Thanks!
Tycherious  [author] Aug 30 @ 3:35am 
@Filip21fb Let your virus protector not attack the 1212slots file that will be in your attila folder.
Tycherious  [author] Aug 30 @ 3:34am 
@Trickster You should reach out to me on discord my name is Tycherious there as well, I'd be happy to.
Tycherious  [author] Aug 30 @ 3:33am 
@flashenator You're doing something wrong if you're crashing in seiges unless you're using a potato computer, reach out on discord with submods if you're using them and your load order so we can help you.
Tycherious  [author] Aug 30 @ 3:32am 
@Beachie it works, it may have broken in your case for some reason, are you using submods ?
hyungminsuh Aug 26 @ 4:49pm 
Hi @Tycherious when I play as Epirus, Nicaea, Latin Empire, etc., I CANNOT recruit handgunners at all. Other nations such as HRE, Cilicia, Austria, Spain, it shows the Technology which unlocks handgunners, but not for some nations especially the Greeks. HOW CAN I FIX???? PLZ TELL ME :(
Filip21fb Aug 23 @ 3:37am 
when I use the 10-slot script the game starts to buffer for half a minute every few seconds and ends up being unplayable... Anyone had the same issue or know how to fix it? HW is not the problem here.
eddiesoderberg7 Aug 19 @ 6:54am 
Pls fix the lithuanian units not apering
jof_leo Aug 18 @ 4:20pm 
I've had a bug with my family tree disappearing. Somehow I can't see any of my family members and interact with them in the "Faction" tab, is there any way to fix this?
Markan Aug 17 @ 5:15am 
I play as Croatia and only issue i encountered is with deplomacy and AI being overly agressive for no reason.

The factions who i haven't even interacted with have declared war on me for no reason, they have not been allied in any way with the factions i fought prior to that. It seems that every time i try to expand and attack a faction which isnt catholic the catholic factions turn on me for whatever reason. I would understand if christian catholic factions would attack me if i attacked the faction of the same faith but i avoid attacking factions of the same faith for this exact reason but it doesn't matter because they'll attack anyway and if one attacks half of them will join and then im fighting 6+ factions at the same time, this happend 3 times every 10 or so turns.

Otherwise im having a blast playing it but this is the only thing that is getting a bit tedious.
Trickster Aug 14 @ 10:59am 
I know that this MK1212AD mod is in English and it was never said that it supports other languages. But at the same time, there are already many translations of this mod into different languages, I recently finished my work on its translation into Ukrainian and I can say that it would be very, very useful to make all the lines in the lua scripts translatable, that is, transfer them to tsv files :) Because now, when you update the scripts, sometimes the translations made in hard-coded lua files are broken. Or maybe there is explanation why it's not possible?
flashenator Aug 13 @ 6:20pm 
Everything works and looks almost perfect.the only thing wich is really frustrating, whenever im defending or attacking a siege it would just Crash (in the singleplayer campaign) Is there any fixes for this am i doing something wrong? all my mods are exactly in the suggested order. And i dont use any other mods from other Authors. PLS help.
Beachie Aug 12 @ 3:54pm 
Release Buffer State not working I think Europe and Africa needs liberating please haha
Tycherious  [author] Aug 10 @ 4:02am 
@d.vrabec159 Depends on which faction you're playing. I'm not getting betrayed and I'm on legendary difficulty. You've either enabled something you weren't suppose to like 'This it total war' mode, or you've messed up in game somehow and have become untrustworthy.
Tycherious  [author] Aug 10 @ 4:01am 
@Aech Model pack 9 installed?
d.vrabec159 Aug 8 @ 10:26am 
Looks great at first, but quickly turns into a nightmare. Every faction, even your allies with the same religion, will cancel treaties and declare war on you for no reason. Diplomacy is pointless, AI burns fields instead of taking cities, and vassals betray you constantly. You’ll end up fighting half the map by turn 30 — if the game doesn’t crash first. Play if you want pain.
Aech Aug 8 @ 6:28am 
All polish units are missing models...
Tycherious  [author] Aug 7 @ 9:44pm 
@Saftschluerfer Add 8 and 9.
Tycherious  [author] Aug 7 @ 9:44pm 
@Miyu HRE is playable... Tested on legendary, VH and Hard by a group of testers. Mechanics are all working as intended.
Miyu Aug 7 @ 9:52am 
HRE is completely unplayable, specially the main mission, hoping that it will be fixed soon. Thanks for your work! :D
Saftschluerfer Jul 28 @ 5:40pm 
correct load order without unit pack 8 and 9?
Beachie Jul 28 @ 3:01pm 
Release Buffer State not working for many factions about 1/3rd of them mostly African Nations or Iberian. None of the HRE or Italian nations either
Kapgan Jul 28 @ 12:38pm 
Is there a mod to increase the reload speed of musketeers
Tycherious  [author] Jul 27 @ 1:50pm 
Updated description with the correct load order.
Tycherious  [author] Jul 27 @ 1:45pm 
@eddiesoderberg7 Missing units models or something? Please be more specific and reach out on discord.

@☢GASMAN☢ It works fine for me... Have you got unsupported submods?
eddiesoderberg7 Jul 21 @ 1:25pm 
Pls fix lituhanian and bohemiaa troops not appering
☢GASSMAN☢ Jul 17 @ 3:04pm 
Release Buffer State script doesn't work?
I have all the Medieval 1212 mods in correct order, everything's working except that :sleep_seagull:
Grubbs008 Jul 12 @ 3:22pm 
@broski, Frustrating you have to click on a single button each time you launch the game? Wish that was my only problem with life. First World Problems i guess.
Grubbs008 Jul 12 @ 3:21pm 
@borgar, it does that to me when i start battles, takes like 2 minutes and just hangs. No clue why. Regular attilla loads perfectly fine, and fast. This game is just super unoptimized, and the mod does not help.
buhvalov_sergei Jun 28 @ 6:34am 
да
borgar yaga Jun 28 @ 4:21am 
Does anyone have the problem of the game just continuing to load and just hangs there?
eddiesoderberg7 Jun 21 @ 11:31am 
Lithuanias armor and troops dus not load pls fix
buhvalov_sergei Jun 16 @ 10:16pm 
игра выдаёт что мод повреждён что делать
SURİYELİ, Jun 16 @ 1:54am 
MOD BENDE OLMADI
Broski Jun 15 @ 11:24am 
after i clicked increase building slot, i quit total war and reenter. it tells me to increase building slot again. this is very frustating
Batman123 123 Jun 15 @ 9:25am 
Hey guys, i'm playing as Ulus of Jochi and it's 1380ad in my campagin which suppose to has timurid invasion. However, timurid empire didn't appear, I ask AI and it said that it is because i have already conquered all Aisa and i'm a Mongol normadic faction so the Timurid empire doesn't appear, What do you guy thinks? I'm afraid that it is because of a mod problem
tofik92d Jun 15 @ 5:19am 
I have missing .pack file error also. When I try to play campaign I can only get to the 4/5 turn, then game start crushing on next turn or save...
devilseyes21 Jun 11 @ 7:58pm 
im getting the same thing. it says missing pack files. was working before, now i get this message
GasPak Jun 8 @ 6:11am 
Why does it keep saying Missing pack files when I used the correct load order. Plus I deleted everything & tried again. Which didn't work then I went & verified all the files & it said everything was installed. Tho when I go and click properties then go to the workshop section & go into the advanced setting for the mods on the game & it tells me I'm missing a dependency but wont say which one. It also shows me I have all the mods downloaded. Is there any way this can be fixed on my end or does it just need to be fixed by the Devs?
ambiorics May 16 @ 11:11am 
Hello, I have a problem. The Ildegezid faction was previously available in the mod, but now you can't play it. Can you make it playable again or help me enable it through PackFileManager?
akkauntgewgler May 8 @ 11:39am 
Are there any AGENTS in Foreign Factions of MOD 1212 AD?

During the gameplay I wonder, it's almost 10th turn and I still don't see any AGENTS of Foreign Factios in 1212 AD MOD. Was it designed this way? I mean if Foreign Faction APRIORI aren't able to use their own AGENTS, isn't it actually unfair from the perspective of balance of power?

So this MOD gives my faction a huge advantage then?