Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

POP Re-Modified
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更新:2020年7月2日 @ 8時12分

This is the big update. I call the new function is "food force military". Okay, currently, the army would affect the food consumption, however, it's not the absolutely plus or minor, it's the factor of multiplied by percentage. And the armies will reveal the feature on supplies and stances.

ver 0.5.6

更新:2020年6月26日 @ 15時11分

nerf -- pop cap of TROM module

更新:2020年6月24日 @ 18時27分

update -- added the function TROM module

-- this function is for adding pop cap for the subtowns of TROM
-- and this function should be safe, even you do not play with TROM

更新:2020年5月18日 @ 7時27分

update -- now, bandit Administration Office Buildings would improve public order a bit.
(province adjacent effect)

更新:2020年5月10日 @ 23時29分

tweaked at_war function -- added dlc05 bandit and dlc04 ytr

更新:2020年4月30日 @ 23時09分

now, abundant food could reduce desire for higher office, and also, food shortage would increase this factor.

and the stockpile, the reserve also has the effect on satisfaction. (province-wide)

and slightly increase the food consumption of higher population.
for example, before 8 food, currently, 10 food.

更新:2020年4月23日 @ 5時44分

rework GRANARY, currently,

lv3 > -2% food consumption
lv4 > -6% food consumption
lv5 > -12% food consumption

更新:2020年3月27日 @ 8時35分

Update to AWB, rework some bandits buildings.
And also, special thanks to Havie gave me the new Effect Population.
Yep, integrating with Effect Pop.

更新:2020年2月22日 @ 9時20分

I made a little tweak on food_market, now, food_market would relief food consumption of adjacent provinces slightly. But food_market does not relief food consumption in local province now.

lv4 : 1
lv5 : 2

lv5 (livestock) : 3

更新:2020年2月22日 @ 8時40分

Remove the mechanic of "building_to_province_own_adjacent" in "food_consumption_relief".

Because this buff is too strong. And thanks for Havie's suggestion.