Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

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POP Re-Modified
   
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Tags: mod, campaign
File Size
Posted
Updated
575.228 KB
Dec 1, 2019 @ 1:39am
Jul 2, 2020 @ 8:12am
22 Change Notes ( view )

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POP Re-Modified

In 2 collections by PikaMan
TROM OVERHAUL (MTU + HV) Collection (optional) by PikaMan
17 items
PIKA MODS (MECHANICS)
10 items
Description
Make the number of the population to be more dynamic.

update (2020/07/02)

This is the big update. I call the new function is "food force military". Okay, currently, the army would affect the food consumption, however, it's not the absolutely plus or minor, it's the factor of multiplied by percentage. And the armies will reveal the feature on supplies and stances.






update (2020/06/25)

added the function TROM module,
this function is for adding pop cap for the subtowns of TROM.
and this function should be safe, even you do not play with TROM. :P

update (2020/05/01)


now, abundant food could reduce desire for higher offices, and also, food shortage would increase this factor.

Settlement Administration Building doesn't stand for all population capacities in the settlement. Build other buildings for getting more additional population capacity in the settlement.

The population capacity of Settlement Administration Buildings are decreased. And Labour, Land Development Buildings, Inn, Schools, Conscription and some other buildings also have population capacity in this mod.

In addition, some building effects get rework. And the food also gets more connection with population. I'd like to list them more clear if I have time.

I make four lv5 resource having faction-wide buff ...
Military Supply Town (lv5) :: retinue upkeep -2% Jade Master Artisans (lv5) :: corruption -2% Composite Wood Maker Camp (lv5) :: ammunition archers +5% Salt Mining Town (lv5) :: public order +5
I may make more lv5 resource having faction-wide buff or not, depending on experiencing the game or the feedback.


The ui value scale factor gets tweaked, in vanilla, it is "1000"; in this mod, it is "600".

Caution ::

I think this mod would make the game harder, because the value of pop attraction is decreased and also higher population would bring higher corruption, food consumption, and more penalty on public order. (po: from -30 to -45)

Therefore, also recommend subscribing the mod of Gov Re-modified or the HVO version. They would give you a huge buff back by useful officers. (but AI will get the buff too) :P

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Credits

Improved Buildings and Rebalance
// Inspired from this mod a lot, but I've done something different.

Havie Improved Buildings
// I add the function of decreasing the campaign movement range of enemy from this mod (Patrol Barracks). But I do not add the function of garrison retinues from this mod to POP Re-Modified.

Effect Population
// Add this mod buff from population to POP Re-Modified.

pop 30percent
// I got the idea of how to tweak ui value scale factor from this mod.


Thanks to these great mods.

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Compatiable

Currently, POP Re-Modified can work with HVO. POP Re-Modified may not be compatible with the mod, which reworks building effect, population and food consuming system.

POP Re-Modified can work in EP campaign.

POP Re-Modified can work with TROM OVERHAUL (MTU + HV), surely. :P

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Lang Add-Ons

POP Re-Modified 한국어 Add-On

POP Re-Modified 简体中文补丁

POP Re-Modified 繁體中文語言套件

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A compared pic, an old save file playing with HVO and HVO submod Gov Officer Re-Modified.

[i.imgur.com]

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Started a new game with POP Re-Modified, and how the population distributed in 207.

[i.imgur.com]

... and kept playing this campaign. The year 214 came, and also got some spies getting more info from other factions. Population really affects the economy a lot, and it seems that AI did not have the ability to afford too many armies.

[i.imgur.com]

In 214, Played as Dong Zhuo, total population: 30 million Sun Ce, total population: 7.7 million (He kept war with his neibor for a long time, tho...) Liu Bei: 4.5 million (Actually he was weak, but some events made him strong, yep, the event of Liu Biao... ) Cao Cao: 279k (Cao Cao declared war to powerful Dong Zhuo, then he lost many wars, tho...)

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I'd like to write more about this mod, if I have time.
Popular Discussions View All (1)
0
Dec 2, 2019 @ 9:32am
population capacity
PikaMan
35 Comments
AffordableHostage Nov 5, 2021 @ 7:40pm 
Does the mod work with NGC, or MTU?
Lotus Eater23 Oct 7, 2021 @ 1:20am 
Also, hell of a mod by the way! I am only using this with Radious because i love Radious but the economy with Radious is too focused towards having the big battles and not enough balance
Lotus Eater23 Oct 7, 2021 @ 1:18am 
Hey @PikaMan! I am trying this mod for the 1st time. I have not done thorough playtests but my initial testing is making me lean towards thinking this mod should work fine.

Also, I am playing this with Radious. I wasnt sure how the two would work together and I have noticed this mod still coming into play and effecting my food reserves in particular. Now I am not expecting things to be perfect with the two together but, do you know if this mod works fine by itself on the latest update?
DatWeebComingInHot Sep 20, 2020 @ 11:17am 
Just want to preface this by saying this mod was a must have in my playthroughs and was absolutely amazing. Are you planning to do an update of this mod and perhaps make some changes to it, or do you have no plans for updating? Really love to see this mod come back, because seeing my Zhurong campaign end with a population of 44 million in the year 210 in the southlands is a huge immersion breaker for me.
PikaMan  [author] Jul 2, 2020 @ 8:17am 
update -- currently, armies affect the food consumption.
PikaMan  [author] Jun 29, 2020 @ 8:04am 
Language Add-Ons Released ...

https://steamcommunity.com/sharedfiles/filedetails/?id=2147025490
POP Re-Modified 한국어 Add-On

https://steamcommunity.com/sharedfiles/filedetails/?id=2147025420
POP Re-Modified 简体中文补丁

https://steamcommunity.com/sharedfiles/filedetails/?id=2147025318
POP Re-Modified 繁體中文語言套件
PikaMan  [author] Jun 25, 2020 @ 3:02am 
Update, more info in Change Notes
PikaMan  [author] May 18, 2020 @ 7:35am 
Update, more info in Change Notes
PikaMan  [author] Apr 30, 2020 @ 11:29pm 
Update, more info in Change Notes
PikaMan  [author] Apr 23, 2020 @ 5:48am 
Update, rework GRANARY, more info in Change Notes