Total War: THREE KINGDOMS

Total War: THREE KINGDOMS

POP Re-Modified
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Pembaruan: 10 Feb 2020 @ 1:39am

FIXED the food consumption relief not work. Yep, they work now.
(Grain Depot, Granary, Grand Granary)

Pembaruan: 18 Jan 2020 @ 11:41am

Update to 1.4.0 patch

-- Removed the function of Nurfed Northern Horses (No more free cavalry!)

CITY lv10 -- from -64 food to -50 food

Pembaruan: 18 Jan 2020 @ 11:32am

Pembaruan: 16 Des 2019 @ 12:30am

fixed the trebuchets not be placed properly in the high LV city while siege.

Pembaruan: 15 Des 2019 @ 1:58am

reworked the function of the building of Bandits and Tribute Hall.

Bandits >> decreased the population and public order of enemy in adjacent provinces.

Tribute Hall >>
it's able to decrease the local corruption and adjacent, however, it also decreases the local population and adjacent. and decreases the public order slightly.

Pembaruan: 14 Des 2019 @ 9:35am

fixed YT labour no pop cap.

Pembaruan: 14 Des 2019 @ 8:38am

Made city lv10, lv9 and lv8, be more powerful than before.

And currently,
city lv8 would have 1 trebuchet while besieging and more ammo (+2%) for your army in this area;
city lv9 would have 2 trebuchets while besieging and more ammo (+3%) for your army in this area;
city lv10 would have 3 trebuchets while besieging and more ammo (+5%) for your army in this area.

And also, city lv9 and city lv10 would reduce the cost of retinues upkeep slightly. (province wide)

Currently, the high level of military infrastructure buildings are also getting more trebuchets while besieging. In addition, the building of conscription makes army get exp for ranking up per season.

Yep, many settings is like what Havie did in the mod, Havie Improved Buildings, but not the same value, I made a little tweak on them. (artillery & exp via conscription)

Pembaruan: 13 Des 2019 @ 9:19am

tweaked the value of the food consumption of the spice harbor (lv5)

Pembaruan: 13 Des 2019 @ 8:53am

Fixed that harbor no pop cap, and currently YT's inn lv3, lv4 and lv5 having pop cap too.
Tweaked some value of pop cap and food consumption slightly.

population capacity, full list.

Pembaruan: 12 Des 2019 @ 6:41pm

nerfed the effects of the resource of northern horses a little.
currently, the benefit of the cost of recruitment and the upkeep of northern horses is decreased.

lv5 > >
the cost of recruitment >> from -20 to -15
upkeep >> from -20 to -15

And also, this function is from this mod