Divinity: Original Sin 2

Divinity: Original Sin 2

Summon Rework Core
Viser 11-20 af 21 forekomster
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Opdatering: 6. dec. 2019 kl. 22:34

1. Rusty's aura changed to boost Physical resistance by 15% so he's more usefull.
2. UI Overexposure fixed from root.
3. Give summons sight so they can enter combat with player correctly.
4. Add New spell Ultimate Infusion to vendors.
5. Bomber from Rouge shcool now has LaunchExplosiveTrap skill.
6. Bloated Corpse's self explotion can now critical hit.
7. Fire Beetle's normal ATK does Physical & Fire damage correctly.

Opdatering: 6. dec. 2019 kl. 9:30

1. Now Source summons normally have source points when summoned.
2. Reduce the range of Goblin's Glove.

Opdatering: 6. dec. 2019 kl. 5:29

1. Unholy Serpent now has a different type of Consume Corpse for balance reason.
2. Minor bug fix.

Opdatering: 6. dec. 2019 kl. 5:15

1. Amplify was too strong, now only increase 5 Rouge Lore.
2. Fixed a problem to cause Lightning frog reduce nearby npc attitude.
3. Soul Link bug Fixed.

Opdatering: 5. dec. 2019 kl. 17:33

1. Set soul link initiative boost to default.
2. Fixed a problem Bone Widow can consume corpse to get unlimited damage boost.
3. Hopefully fixed Icon exposure.

Opdatering: 3. dec. 2019 kl. 6:13

1. Fixed a problem that caused 'Independence Skill Book' disappear.
2. Reduced 'Independence' requirement so non-summoners can also use it.

Opdatering: 2. dec. 2019 kl. 6:54

1. Minor bug fix.

Opdatering: 2. dec. 2019 kl. 6:38

1. Now Unholy Serpent has a more reasonable skill set.
2. Consume corpse now only boost 20% DAM but will give you resist death buff, this will make Bone Widow and Unholy Serpent shine.
3. White Foot AI fix.

Opdatering: 1. dec. 2019 kl. 2:57

1. Statement issue fix.

Opdatering: 1. dec. 2019 kl. 2:55

1. Rain of Feeble enhanced.
2. Minor bug fix.