Divinity: Original Sin 2

Divinity: Original Sin 2

Summon Rework Core
Showing 1-10 of 21 entries
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Update: Sep 4, 2021 @ 9:44pm

1. Fixed suffering totem's missing stats caused by new updates
2. Reduce several boss encounter difficulties to better fit story campaign

Update: Sep 4, 2021 @ 8:40pm

1. Fixed missing stats of the bottomless beer after recent updates

Update: Sep 3, 2021 @ 7:24am

1. Incarnates should now be able to have blood infusion as normal.
2. Independence now won't target ally companions.
3. Summoner's Ring get's stronger.

Update: Sep 3, 2021 @ 7:17am

1. Minor bug fix

Update: Sep 1, 2021 @ 6:10pm

1. feeble rain now also reduces enemy's damage output
2. changed the power infusion buff to a new effect (noise free)
3. fixed a potential bug that caused no infusion apply to incarnate when summon from the surface

Update: Apr 3, 2020 @ 11:13pm

1. Elemental infusion skills have been separated into a different pack so people who use gift bag can have their saves free of bugs.

2. Fixed a problem that caused infusions to Incarnates have wrong effects after recent updates.

Update: Mar 7, 2020 @ 9:27pm

1. Add a new skill RallyPortal
2. Further improved PlanarGateway so it can now be used as a different TacticalRetreat version.
3. Bug fix

Update: Dec 16, 2019 @ 6:21am

1. Add Independence skill to character creation section.

Update: Dec 9, 2019 @ 8:12am

1. Minor but fix.

Update: Dec 7, 2019 @ 1:31am

1. Fixed a name display issue.