Space Engineers

Space Engineers

[Mexpex] MWI - Weapon Collection 1 [WeaponCore](21)
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Opdatering: 22. mar. 2021 kl. 13:44

Update 16
- Changed so that explosive ammo will now deal energy damage vs shields
- Higher damage vs shields
- Slight resistance change for armor types

Opdatering: 17. mar. 2021 kl. 5:20

-Stat Changes-
MK1
-Velocity: 600

Mk2
-Velocity: 600

MK3
-Velocity: 650

HDT(!)
-Velocity: 550

X-3
-Velocity: 750

Opdatering: 16. mar. 2021 kl. 13:43

-Stat Changes-
MK1
-Velocity: 550 -> 700
-Rotation Rate: +40%
Mk2
-Velocity: 500 -> 700
-Rotation Rate: +40%
MK3
-Velocity: 550 -> 800
-Rotation Rate:+25%
HDT(!)
-Velocity: 500 -> 600
-Rotation Rate: +33%
X-3
-Velocity: 650 -> 850
-Rotation Rate: +27%

Switched from Advance targeting to Accurate, solved shake issue that could have affected tracking(?)

Opdatering: 9. dec. 2020 kl. 15:13

Removed Debug lines from MK3

Opdatering: 2. dec. 2020 kl. 16:45

Update
Added support WeaponCores new way of handling projectile health and damage vs projectiles

Opdatering: 21. aug. 2020 kl. 15:48

-Update-
Fixed issue with static weapons causing client crash when using control, control is now removed.

Opdatering: 22. maj 2020 kl. 13:33

Update
Fixed issue with Flak damage. Note: might need to rebalance damage

Opdatering: 15. apr. 2020 kl. 13:40

Update
Fixed progression for fixed weapons
Coilgun: increased projectile speed

Opdatering: 1. apr. 2020 kl. 16:35

Opdatering: 1. apr. 2020 kl. 11:48

Rebalance Pass 1
- Increased range
- Tweaked Inaccuracy
- Increased velocity on some projectiles
- Tweaked rotation/elevation Rates