Sid Meier's Civilization VI

Sid Meier's Civilization VI

Better Spectator Mod (BSM)
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Update: Feb 9, 2020 @ 6:39am

-- v1.03 Correctly Reanchor Congress
-- Display pings & Lag when used with MP Helper
-- Fixed tooltip for all observer
-- Added Nukes to the HUD

Update: Feb 9, 2020 @ 5:17am

v1.03 bugfixes

Update: Feb 8, 2020 @ 10:37am

Update: Feb 8, 2020 @ 10:27am

-- v1.02 Improve Ribbon sorting, tied it to MP Helper

Update: Feb 2, 2020 @ 7:25am

-- v1.01 Removed some trails to clean up the lua.log
-- Change the logic so that spectator votes can be manualy inputed

Update: Jan 18, 2020 @ 8:04am

-- v1.00 Added A tick-box for Single Player Auto-End Turn
-- Spectator can now votes in congress (temp fix) Need a Firaxis solution

Update: Jan 5, 2020 @ 11:31am

v0.99 corrected a bug occuring when playing with open slots in MP

Update: Dec 31, 2019 @ 6:52am

-- v0.98 Fixed the techtree
-- Fixed a bug notifying GP to non spectators

Update: Dec 30, 2019 @ 7:37am

-- v0.97 Improve chat visibility while being player 1000
-- Extended visibility to adjacent tiles (so that 3d models don t disappear close to the city border)
-- Added Envoy supports in Top Panel
-- Imporved resources / flags refresh
-- Added Multi-Observer supports
-- Add reports supports (bugged)
-- Added Graphs Reports from EMR

Update: Dec 17, 2019 @ 8:07am

-- v0.96
-- Detailled tootips for top panel scores (e.g. city incomes)
-- Now would pick the actual name not the coded name for leaders/cities
-- Goody Hut notifications
-- Great People Notifications
-- First important unit notifications
-- Added Tech #, Civivc #, unit # in the portrait tooltip to help comparing players during a cast