Sid Meier's Civilization VI

Sid Meier's Civilization VI

Better Spectator Mod (BSM)
Viser 51-60 af 87 forekomster
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Opdatering: 9. feb. 2020 kl. 6:39

-- v1.03 Correctly Reanchor Congress
-- Display pings & Lag when used with MP Helper
-- Fixed tooltip for all observer
-- Added Nukes to the HUD

Opdatering: 9. feb. 2020 kl. 5:17

v1.03 bugfixes

Opdatering: 8. feb. 2020 kl. 10:37

Opdatering: 8. feb. 2020 kl. 10:27

-- v1.02 Improve Ribbon sorting, tied it to MP Helper

Opdatering: 2. feb. 2020 kl. 7:25

-- v1.01 Removed some trails to clean up the lua.log
-- Change the logic so that spectator votes can be manualy inputed

Opdatering: 18. jan. 2020 kl. 8:04

-- v1.00 Added A tick-box for Single Player Auto-End Turn
-- Spectator can now votes in congress (temp fix) Need a Firaxis solution

Opdatering: 5. jan. 2020 kl. 11:31

v0.99 corrected a bug occuring when playing with open slots in MP

Opdatering: 31. dec. 2019 kl. 6:52

-- v0.98 Fixed the techtree
-- Fixed a bug notifying GP to non spectators

Opdatering: 30. dec. 2019 kl. 7:37

-- v0.97 Improve chat visibility while being player 1000
-- Extended visibility to adjacent tiles (so that 3d models don t disappear close to the city border)
-- Added Envoy supports in Top Panel
-- Imporved resources / flags refresh
-- Added Multi-Observer supports
-- Add reports supports (bugged)
-- Added Graphs Reports from EMR

Opdatering: 17. dec. 2019 kl. 8:07

-- v0.96
-- Detailled tootips for top panel scores (e.g. city incomes)
-- Now would pick the actual name not the coded name for leaders/cities
-- Goody Hut notifications
-- Great People Notifications
-- First important unit notifications
-- Added Tech #, Civivc #, unit # in the portrait tooltip to help comparing players during a cast