Arma 3
Laser Show (Redux) [SP]
Showing 1-8 of 8 entries
Update: Nov 10, 2013 @ 9:29am

- adjusted skill sliders for all units (FIA down, AAF up)
- changed task name 'Leave Area' to 'Board Chopper'
- adjusted chances of certain enemies spawning
- locked Marshall

Update: Nov 8, 2013 @ 10:20pm

- made the armed trucks in town a little more useful

Update: Nov 7, 2013 @ 10:09pm

- just removed the "dependency" tag

Update: Nov 5, 2013 @ 1:14pm

- added randomly timed flare before reinforcements are sent
- added audio to Charlie's reinforcement radio warning
- tweaked waypoint locations for Alpha and reinforcements

Update: Nov 4, 2013 @ 11:04am

- added radio chat when it's time to destroy the AMV
- adjusted some of the waypoint locations
- added a couple guard waypoints for AAF for better defence locations against the reinforcements

Update: Nov 4, 2013 @ 6:51am

- removed JSRS dependency error

Update: Nov 3, 2013 @ 10:17pm

- added UAV intro
- added reinforcements (will be sent 3-6 minutes after you are detected)
- added two more FIA soldiers in town
- randomized most FIA starting positions

Update: Nov 1, 2013 @ 1:55pm