RimWorld
Prison Labor
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Update: 18 mei om 6:15

[Auto-generated text]: Update on 5/18/2025 3:15:14 PM.

Update: 21 jun 2024 om 2:09

[Auto-generated text]: Update on 6/21/2024 11:08:54 AM.

Update: 25 apr 2024 om 5:23

[Auto-generated text]: Update on 4/25/2024 2:23:49 PM.

Update: 21 mrt 2024 om 12:15

1.4.9
- Unfortunately interrogation requires Ideology DLC
- Interrogation Chair should load with Ideology DLC. If already placed in your game, one time error may occur.
- Some fixes and code refactor

Update: 16 mrt 2024 om 13:07

v1.4.8
- Apparel policy can be assigned to prisoners
- Motivated prisoner will respect assigned apparel policy
- Interrogation added as new "ritual" that should not be count to ritual limits
- Warden can interrogate prisoners from non-player faction
- Interrogation can be performed in interrogation room
- Interrogation room needs new furniture "Interrogation chair" (comp from this item can be used in any other mod)
- Depends on wardens traits, skills and relation with prisoner interrogation can have different outcome
- Patches to allow prisoners to feed colony newborns
- Adjusted prisoner related alerts triggers

Update: 5 mei 2023 om 23:39

[Auto-generated text]: Update on 5/6/2023 8:39:19 AM.

Update: 20 feb 2023 om 22:15

v1.4.6
- Chinese translation update (https://github.com/shiuanyue)
- Mechanitor and Mechs should be assignable from bills menu
- Prisoners should not deliver resources to forbidden frames and blueprints
- Compatibility patches for [LTO] Colony Groups

Update: 24 nov 2022 om 13:39

[Auto-generated text]: Update on 11/24/2022 10:39:46 PM.

Update: 23 nov 2022 om 0:09

[Auto-generated text]: Update on 11/23/2022 9:09:54 AM.

Update: 6 nov 2022 om 21:54

v1.4.3
- Fix: game should not freeze when prisoner is seleted for gene extraction
- Fix: machanoids should not work in prison labor area
- Fix: game should not throw an error when prisoner is carred by pawn