STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

The Rise of Palpatine
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Update: Jul 3, 2021 @ 4:49am

The Rise of Palpatine Version 1.4.8.3

Bug correction:
- Eliminate the ability of CIS Sniper Droids to make commando raids, which caused some bugs and were useless in ground battles.
- Corrected the bug in which the CIS ADSD Droid wasn't a target for the enemy in ground battle.
- Corrected the bug in which the CIS Chameleon Droid wasn't a target for the enemy in ground battle.
- CIS Chameleon Droid is now able to fight against enemies using their blasters, making them useful during ground battles.
- CIS is now available in the Siege of Foerost scenario GC (ADVICE: There are some little bugs in this scenario for this faction).
- Blue Squadron bug has been solved, and it works during space battles without bugs.

If you have any problem with the new version mod, please uninstall, and after install again.
I recommend to start a new game after the release due to the incompatibility with the old saves.

Thanks to all and enjoy it.

Update: Jun 27, 2021 @ 1:56pm

The Rise of Palpatine Version 1.4.8.2

Bug correction:
- After nationalize the Trade Federation as the Galactic Republic, there will appear the option to build their HQ in Cato Neimoidia, and not only their posts.
- In the Clone Wars GC scenario without science as the Galactic Republic, Omega Squad will spawn at tech 3.
- In the Clone Wars GC scenario without science as the CIS, Kalani, Kraken and Aut0 will spawn at tech 3.
- Bad Batch in ground battles will appear as a "named heroes".

If you have any problem with the new version mod, please uninstall, and after install again.
I recommend to start a new game after the release due to the incompatibility with the old saves.

Thanks to all and enjoy it.

Update: Jun 24, 2021 @ 1:36pm

The Rise of Palpatine Version 1.4.8.1

Changes:
- All nationalisation buildings have been locked for the Operation Durge's Lance and Siege of Foerost GC scenarios.

If you have any problem with the new version mod, please uninstall, and after install again.
I recommend to start a new game after the release due to the incompatibility with the old saves.

Thanks to all and enjoy it.

Update: Jun 24, 2021 @ 12:01pm

The Rise of Palpatine Version 1.4.8

Changes:
- Added a new scenario, called Siege of Foerost, available only for the Galactic Republic.
- The bug in which the AI didn't build any starbase has been solved. Now the AI builds and upgrades starbases.

If you have any problem with the new version mod, please uninstall, and after install again.
I recommend to start a new game after the release due to the incompatibility with the old saves.

Thanks to all and enjoy it.

Update: Jun 8, 2021 @ 3:51am

The Rise of Palpatine Version 1.4.7

Changes:
- Bug with the ISD in all scenarios, especially in the Crushing the Rebellion GC scenario has been solved.

If you have any problem with the new version mod, please uninstall, and after install again.
I recommend to start a new game after the release due to the incompatibility with the old saves.

Thanks to all and enjoy it.

Update: Jun 4, 2021 @ 12:08pm

The Rise of Palpatine Version 1.4.6

Changes:
- Durge's Lance Operation GC scenario has have a reduction of number of planets from 50 to 36.
- Durge's Lance Operation GC scenario annoying bugs have been corrected for a better gameplay.
- Spy Facilities are again available in Durge's Lance Operation GC scenario.

If you have any problem with the new version mod, please uninstall, and after install again.
I recommend to start a new game after the release due to the incompatibility with the old saves.

Thanks to all and enjoy it.

Update: Jun 1, 2021 @ 4:38am

The Rise of Palpatine Version 1.4.5

Changes:
- Rework of the Win and Lose events when you play a sandbox GC scenario. That events didn't work before this update.

If you have any problem with the new version mod, please uninstall, and after install again.
I recommend to start a new game after the release due to the incompatibility with the old saves.

Thanks to all and enjoy it.

Update: May 30, 2021 @ 9:57am

The Rise of Palpatine Version 1.4.4

Changes:
- Added Chewbacca as a hero for the Galactic Republic (Available in Kashyyyk).
- Added Tarfful as a hero for the Galactic Republic (Available in Kashyyyk).
- Corrected the filter problem with Twilek and Rodian Militia in Outer Rim Sieges GC scenarios.

If you have any problem with the new version mod, please uninstall, and after install again.
I recommend to start a new game after the release due to the incompatibility with the old saves.

Thanks to all and enjoy it.

Update: May 29, 2021 @ 2:06pm

The Rise of Palpatine Version 1.4.3

Changes:
- Added Twilek Militia for the Galactic Republic.
- Added Rodian Militia for the Galactic Republic.

If you have any problem with the new version mod, please uninstall, and after install again.
I recommend to start a new game after the release due to the incompatibility with the old saves.

Thanks to all and enjoy it.

Update: May 26, 2021 @ 1:38pm

The Rise of Palpatine Version 1.4.2

Changes:
- Corrected the Bulwark Mk II hangar to make that ship destryable in space battles.
- Added Shocktrooper for the Republic after the Order 66 and the Imperial Instauration.

If you have any problem with the new version mod, please uninstall, and after install again.
I recommend to start a new game after the release due to the incompatibility with the old saves.

Thanks to all and enjoy it.