STAR WARS™ Empire at War: Gold Pack

STAR WARS™ Empire at War: Gold Pack

The Rise of Palpatine
1,030 Comments
D4MIT May 13 @ 8:09am 
Love this mod!! But recently the ai just doesnt do anything anymore....... is there a fix?
Condeninja May 9 @ 4:24pm 
Hello, I am having problem with land battles when attacking planets. It seems as if the first time I win the battle I lose access to that army and only then after a second battle can I win and finally take the planet itself. Is this bug fixable?
Nagaw May 1 @ 5:44am 
surement un des meilleurs mod perso jamais eu aucun bug tourne tres bien ca fait plaiz .Petite question ai je le droit de modifier le fichier masterenglish pour le convertir en francais pour un usage perso ?
MacMillan Apr 19 @ 8:34pm 
Will there possibly be an update this year? just wondering as this is one of my favorite mods for Empire at War
winebrenner3 Mar 13 @ 12:42am 
hi luis my birthday is coming up on april 9th if you can update rise of palpatine with new units like clone wars era of like the 332nd early empire tk troopers and hemlock rampart and mauls mandolirans plus no more ground battle crashes
scottsman99 Mar 8 @ 8:44am 
Anyone else notice that you can't target the shield generator on the Bulwark Mk2? Super annoying bug that has my ships wasting shots on Bulwarks that are all dead except for the generator, while they ignore enemy ships that still have hardpoints and are shooting at my ships.
Superbansheeusa Feb 14 @ 2:50pm 
I like the mod, but every now and then the game glitches whenever i play any kind of galactic conquest and black screens which requires me to reboot my computer every time that happens to get it to stop.
DoubleGunz Feb 7 @ 6:56am 
ive gotta say this is my all times favorite mod for this game an absolute MUST have it has the biggest map ive seen like 200 plus systems and so many unique characters this mod is an absolute treasure and thank you so much to the people that helped make it 5 stars hands down im about to crack 1000 hours on this game 800 were this mod EASY so much fun again thanks cant recommend enough! :steamthumbsup:
Adanar Feb 6 @ 2:45am 
I want to like this mod but honestly, the fact that the CIS spams a billion of the same units in land battles, that then proceed to sit there and do nothing is incredibly dull. It's not much better for the space battles, with it again spamming units, then being utterly braindead and just sitting still while it dies even on the hardest setting.
J.S Gun Feb 6 @ 2:29am 
Does anyone know why Mace Windu’ s clone legion can’t be built, are some units only available in some scenarios? Anyone got a list? Thanks
nathanialponce Feb 4 @ 1:09pm 
Probably my favorite mod of the game any updates soon?
tizllacay Jan 25 @ 8:26pm 
yo been playing nice mod but i only see one problem ..... b1 and b2 droids have like 0 range the same wit some space ships is that temporal or cant fix it?
mrlazy Jan 19 @ 5:18am 
did anyone else had the Problem that you cant see your ground building and unit building queue?
Azihar Jan 12 @ 5:49am 
@Alpharius, it is because this mod has unlimited garrison units. So you can only kill ten at a time. It sucks, but that is the problem of having unlimited garrison units. I wish modders would stop using unlimited garrison units since it cause this problem as well as you cant gain access to newly built units. Unless you remove entire garrison to gain access to units you want.
Retr0 Jan 8 @ 8:31am 
can someone make a submod that changes ground unit's squad system like that of this mod?https://steamcommunity.com/sharedfiles/filedetails/?id=1126673817
High King Brody Dec 14, 2024 @ 10:24am 
Anyone else's game freeze at 39 weeks with no way around it?
Alpharius Dec 8, 2024 @ 12:43pm 
PLEASE update this to fix the bug where you have to do TWO ground battles for every planet, you also loose access to the army you deployed to start the first one as they are stuck on the planet until you send another separate army to take the planet a second time from units you already destroyed the first time.
Kevlar Don Nov 30, 2024 @ 7:18pm 
i love this mod more than the others. the others are either too complex, lag too much with my gtx 3060, lackluster ground units, lackluster space units and too few buildings. i play this more.

we seriously need an empire at war 2 game with a more modern engine so the modders can thrive, whereas this game's engine is already aging and showing more of its limitations.
torreskant Nov 24, 2024 @ 7:50am 
W mod
Azihar Nov 12, 2024 @ 7:18pm 
I wish I could upload my submod, but damn, after months of trying cant seem to do it. I tried the steam uploader that you can get on steam which is version 6. Then went and got version 10, watch steam vids and youtube vids, followed their steps, nothing seem to work. I even deleted all my save games, because it said my steamcloud did not have enough space.

The title was Hyperjump to Endgame. Changed all space and ground building and unit upgrades to 1 credit and 1 second. 1 credit and 1 second to selected defense units to quickly build common garrison units. Upgraded the spacestation garrison for each level with more ships, enough to even chance to defend against a major attack. These mods were done for both factions. Too flustered after two months of trying to upload my submod. Why is it so hard to upload a mod?
xanter4ek Nov 5, 2024 @ 6:54am 
In the campaign for CIS, the Republic built the Death Star. The question is, how did she do it?


I’ll also add that he destroyed her with the Geonosian hero’s team. forgot his name
matheus_motar Nov 4, 2024 @ 7:31am 
i think this mod is perfect, i hate dead IA, i love having to survive until u be able to build venators
enderek321pl Nov 4, 2024 @ 7:29am 
this is too hard. Im never playing it again.:steamthumbsdown:
OGP11 Nov 3, 2024 @ 11:52am 
Yes Briskill heroes do not com back and it is quite an uneven campaign for the republic since the best ship they have is the Invincible class which is not very good against the Lucrehulk
Briskill Nov 1, 2024 @ 1:41pm 
so heroes don't come back is that right, cause in playing the Naboo Blockade scenarios and there is now much i can do in it. for example, the spaces battle seem a bit uneven idk if that has to do with the story-line or it wasn't looked at? and another thing is that heroes don't come back that they are just gone. so idk what im doing wrong if im to follow some kind of steps to actually play with not getting stuck on not able to do anything to fight back
bigben115 Oct 29, 2024 @ 10:14pm 
Is this mod still being developed or is it dead
LT.Dan Oct 27, 2024 @ 11:41am 
why is the mod so hard, the AI is hard af
collemantim75 Oct 25, 2024 @ 10:53pm 
All this mod needs is a 1 credit 1 second and infinite units submod and it would be insane!
taddos Oct 22, 2024 @ 9:56pm 
gonna make me :auimp:
mamenchi345 Oct 21, 2024 @ 2:39pm 
For the english speakers: I explained how to install the mod based on what the author said.
mamenchi345 Oct 21, 2024 @ 2:37pm 
@vanore2 Ich habe diese spezifische Mod noch nicht gespielt, aber sowweit ich das verstehe musst du folgendes tun (übersetzt aus Beschreibung): Bibiothek -> Star Wars: Empire at War: Gold Pack -> (rechts-click) Eigenschaften -> Startoptionen -> STEAMMOD=1894304623 eintragen
Das funktioniert für die meisten Mods hier.

Da der Autor schreibt, dass die Mod nur für 32-Bit funkrioniert, musst du im selben Eigenschaften-Menü auf Betas gehen und dort die 32-Bit Version wählen.

Stelle zudem sicher, dass du Forces of Corruption spielst und nicht Empire at War Gold Edition.
Die meisten Mods sind für FoC, das siehst du aber in der Modbeschreibung rechts neben den Bildern unter dem kleinen Bild bei dem Punkt "Game Type"

Hoffe das hilft.
vanore2 Oct 20, 2024 @ 3:09am 
hallo immer wenn ich den mod auswähe schlies sich das spiel und startet nicht neu kann mir jemand helfen?
Azihar Oct 20, 2024 @ 3:00am 
Does the clone captain provide any bonus?
ZonZonMan Oct 10, 2024 @ 11:19am 
this mod is insane! but sometime is crashing dont know why
[AOC] [GSP] Applebased Oct 4, 2024 @ 5:34am 
Is it normal that easy ai keeps spamming massive amounts of units? I played crush the rebellion as empire/republic and CIS immediatly threw 10 Lucrehulks and 30-40 Munificents each on several fronts at me. I dont think this is normal, is it?
Azihar Sep 30, 2024 @ 6:40am 
Anyone know the republic field commander unit name? The one with the red shoulder pad that you can get from the officer building. I tried added various republic field commanders, but they all end up being a huge clone who waist is level with top of the shield dome.
konkov_aleksandr Sep 19, 2024 @ 8:42am 
by the way, does anyone know how to build republic deathwatch? the mod has it. but how to build it...
konkov_aleksandr Sep 19, 2024 @ 8:41am 
@OGP11 <Galactic_AI_Contrast_Multiplier>0.1</Galactic_AI_Contrast_Multiplier>
<Space_AI_Contrast_Multiplier>0.1</Space_AI_Contrast_Multiplier>
<Land_AI_Contrast_Multiplier>0.1</Land_AI_Contrast_Multiplier>
make em less than you have originaly
<Galactic_AI_Goal_Cycle_Sleep_Duration>999</Galactic_AI_Goal_Cycle_Sleep_Duration>
<Space_AI_Goal_Cycle_Sleep_Duration>999</Space_AI_Goal_Cycle_Sleep_Duration>
<Land_AI_Goal_Cycle_Sleep_Duration>999</Land_AI_Goal_Cycle_Sleep_Duration>
do the oposite. make em more than you have originaly.
with my numbers he atack with 1-3 fleets and take a nap for a time, instead of constant barage. but he is VERY passive on his territory. dont build buldings and all that stuf. i am still learning.
OGP11 Sep 18, 2024 @ 10:51am 
@konkov_aleksandr What did you change in the notepad and what did you cahnge it to?
konkov_aleksandr Sep 16, 2024 @ 7:50am 
For anyone of you whith ai problem. Find the dificultyadjasments.xml file and play with its numbers. Worked for me. Now enemy dont spam fleets this much
Alpharius Sep 15, 2024 @ 8:12am 
i gotta conquer every planet twice, i mean i completed my campaign regardless but my soul is gone
Gascon97 Sep 15, 2024 @ 5:52am 
The modder just returned from a long hiatus, just commented it in the discord
matheus_motar Sep 13, 2024 @ 7:54am 
barelly
RasMakonnenTafa Sep 13, 2024 @ 6:28am 
still works !
Azihar Sep 10, 2024 @ 7:37pm 
Is this mod dead? have not seen any posting from the dev
Supremiere Sep 9, 2024 @ 8:06pm 
How exactly does one adjust the maintenance rate? I feel the current ones drain my credits too quickly.
kingkilwar#5970 Aug 20, 2024 @ 9:38am 
code pls
Comandercat Aug 11, 2024 @ 6:26pm 
i set the lauch options but its lauching the base game what am i missing if its the 64 bit thing how do i adgust?
The Magic Pirate Aug 6, 2024 @ 2:03pm 
Can i respawn dead heroes?
How do i get to tier 5?
Superbansheeusa Aug 4, 2024 @ 12:50pm 
Hey can you guys like nerf or downgrade the RX-200 tank, I love playing as the seppies and that thing just breaks physics shooting through ground/surfaces and levels all turrets, vehicles, and units without fail. Makes winning against those things impossible unless it's an auto-resolved battle or the AI kicks in sending them closer to be killed. The only saving grace is probably when they're in range of the defoliator or visible for bombardment or bombing runs.