Darkest Dungeon®

Darkest Dungeon®

Doomsday (Monster Mod)
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Update: Oct 18, 2019 @ 10:10pm

v1.4
*removed the requirement that first Dungeon mus be completed before the 2nd, and 2nd before 3rd. So players who install on a mod with 100s of weeks shouldn't have dungeon loading issues anymore (providing a boss slot is available), but the dungeon order may still trigger in any order (since all the week/hero level requirements are already met). but now the dungeons should load and not be blocked. Theoretically. Sorry this has causes issues for some players, but i've never been able to reproduce the problem-- making it hard to squash this bug! hopefully this will do it. for new save players everything should still load in correct order.

Update: Oct 18, 2019 @ 8:13am

*removed penalty from Town event ignore (until i can figure out why that is triggering before the 2nd event!)

Update: Oct 18, 2019 @ 2:32am

Update: Oct 18, 2019 @ 2:23am

v1.3 change log

*Loading screen sound volumes lowered
*Fixed first town animation bug
*Expanded time between Town Events
*Crystal Dog Death effect corrected
*Integration with Pets Mod
*extended second event to week 32, and 3rd event to week 52 to allow more time

Update: Oct 18, 2019 @ 2:05am

Update: Oct 15, 2019 @ 10:07pm

change to try to fix the issue where some players the town event triggers but dungeon does not appear, added new line in the code based on another modder's experience; this fixed that problem for him, hopefully it will for us also!

Update: Oct 14, 2019 @ 6:51pm

Update: Oct 14, 2019 @ 6:48pm

Update: Oct 14, 2019 @ 6:33pm

v1.2 ChineseS Language file added. Thanks 会喊666的咸鱼干!

Update: Oct 14, 2019 @ 5:44pm

*v1.1 change to trinket rarity file (to unique name) may fix the reported crashing with wagon and Better Nomad Wagon