Divinity: Original Sin 2

Divinity: Original Sin 2

Radiant Enhanced Flurry and All-In
Showing 1-5 of 5 entries
Update: Oct 2, 2019 @ 11:10am

Update: Oct 2, 2019 @ 10:09am

Back to normal ! Perfected version

Update: Oct 2, 2019 @ 7:26am

Now this is perfect but ...
Damn it you Flurry ! you won't want my Damage range changes because your code is stupid ! > .<
Gotta remove the fun random range part then

Update: Oct 2, 2019 @ 7:05am

Okay damage potencies are right on point if not perfect ! But i still feel a bit too much power from the cooldown, it has to be a rarer hit. Moving CD from 3 to 4. 4 turns + fight does happen, but quite rare.

Update: Oct 2, 2019 @ 6:29am

Damages are too high ... i don't like easy games. This has to be just right.