Barotrauma

Barotrauma

Dead Space
Showing 1-10 of 69 entries
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Update: Feb 13 @ 8:09am

-bugfix

Update: Feb 11 @ 4:17pm

-bugfix

Update: Feb 11 @ 4:08pm

-added missing nodes
fix some Potential error in StatusEffect (StatusEffectAction (LostDrawings)). Target not defined, the effect might not work correctly. Use target="This" if you want the effect to target the entity it's defined in. Setting "This" as the target.

Update: Feb 11 @ 3:44pm

-bugfix

Update: Feb 11 @ 3:36pm

-Bug fixed

Update: Feb 11 @ 3:22pm

added opponents such as
-CarrierEX
-CarrierEX2
-Carrierex3
-Doomslasher
-Slasher3
-Slasherx
removed Corruption from modifications for now because it is too buggy it will be restored when I find a way to add it to the current version of the game
code optimization
what we are working on is new events and improving current events because some of them give poor choice
correct animations and ragdoll in opponents

Update: Feb 11 @ 2:26pm

bug FIxed

Update: Feb 11 @ 12:40pm

-bug fixed

Update: Feb 7 @ 8:24am

pressure in suits increased to 12,000 meters

Update: Jan 28 @ 3:44pm

-improved missions should appear more often