Garry's Mod
Draconic Base
Se afișează 1-10 din 180 intrări
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Actualizare: 28 mai @ 17:40

  • Added npc_enemyfinder to table DRC.HelperEnts
  • Altered IsValid check for aggressive culling, removing potential for a lua error when an entity being cull-checked is removed.

Actualizare: 21 mai @ 6:23

forgot to remove a debug print, it's gone now

Actualizare: 21 mai @ 6:21

hotfix for semi-auto & burst fire mode automatically firing after a melee attack

also implemented an "effect grace period" on sweps to hopefully stop firing effects from triggering after a melee attack is performed (weird prediction issue idk why it happens and this is just to hide that as to not annoy players until I can find the real cause)

Actualizare: 20 mai @ 17:12

https://github.com/Vuthakral/Draconic_Base/wiki/Changelog-May-20th-2025

Actualizare: 2 mai @ 12:52

https://github.com/Vuthakral/Draconic_Base/wiki/Changelog-May-2nd-2025

Actualizare: 18 apr. @ 13:48

  • Optimization for usage of HUDShouldDraw hook for crosshairs
  • Added validity check for shield stuff since some addon out there is creating a clientside entity that exists in an invalid state, somehow

Actualizare: 25 mart. @ 22:39

removed a print I left in by accident

Actualizare: 25 mart. @ 22:37

https://github.com/Vuthakral/Draconic_Base/wiki/Changelog-March-26th-2025

Actualizare: 20 febr. @ 17:00

https://github.com/Vuthakral/Draconic_Base/wiki/Changelog-February-20th-2025

Actualizare: 10 febr. @ 15:14

revert heat changes due to unforeseen consequences