Dota 2
Epic Boss Fight Reborn
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Update: Apr 16, 2023 @ 4:41am

yet another fix to abandon mmr

Update: Apr 15, 2023 @ 9:43am

testing abandons is a nightmare

Update: Apr 15, 2023 @ 9:32am

fix to the game not ending properly when first-time players abandon

Update: Apr 15, 2023 @ 7:26am

hopefully a fix to the game soft-locking when someone abandons

Update: Apr 15, 2023 @ 5:55am

fix to mmr gain displayed being too large
fix to shadow demon

Update: Apr 15, 2023 @ 5:32am

GENERAL
===============
- The game now starts at nighttime, instead of daytime.
- When all heroes are dead, the last person standing becomes Marked, preventing them from going invisible. This only activates if you are not the last player in the game.
- Abandoning loses you double the MMR of a loss or double the MMR of a win (whichever is higher) as soon as you abandon.
- Every player missing from the game increases your MMR gain up to a maximum of 50% and reduces your potential MMR loss up to a maximum of 33%.

ITEMS
===============
- Fixed Eternal Shroud and Kaya and Sange's spell lifesteal

Update: Apr 15, 2023 @ 3:18am

HEROES
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- Fixed Necrophos Death Seeker damaging allies
- Exiting Ghost Shroud now disjoints all attack projectiles that would have dealt no damage to you during Ghost Shroud.

Update: Apr 14, 2023 @ 12:05pm

HEROES
===============
- Reduced Morphling Attribute Shift stat gains to be more in line with Equalize.
- Fixed Zeus Aghanim's Shard
- Fixed Nyx Assassin's Spiked Carapace not always properly triggering.
- Fixed Necrophos Ghost Shroud not properly working and Reaper's Scythe requiring the kill.

BOSSES
===============
- Round 25: Asura no longer spams both versions of Hell on Earth on Nightmare.

Update: Apr 14, 2023 @ 5:47am

HEROES
===============
- Fixed the new melee heroes not having 40% base magic resistance.
- Anti-Mage: Mana Burn now deals damage even when the unit is at 0 mana. The damage type becomes Pure and slows their movement and attack speed if the mana burn sets them to 0 mana. Reduced damage to compensate for this buff.
- Clinkz: Reworked Death Pact. Can now target creep-heroes. Deals a fixed amount of magical damage, granting Clinkz bonus maximum health and attack damage based on the damage dealt after reductions and amplification.
- Monkey King: Buffed critical damage on Boundless Strike to be more in line with other nuke values
- Nyx Assassin: Spiked Carapace passively grants Nyx Assassin bonus armor. Active effect now works on creeps and creep-heroes.
- Nyx Assassin: Burrow no longer makes him invisible. Burrow no longer gives him damage reduction, instead gives him magic resistance and increases Spiked Carapace's bonus armor. Additionally, Nyx Assassin can attack while Burrowed and has +250 bonus attack range.
- Night Stalker: Crippling Fear now causes enemies to miss. Passively grants miss chance at night-time and both effects stack.
- Night Stalker: Hunter in the Night now gives half benefit during daytime.
- Nyx Assassin: Mana Burn now always deals the full damage, even if the unit has no mana left and the mana burned is equal to a percentage of the unit's maximum mana. If the unit's mana is less than the mana burnt, the damage becomes Pure damage and the unit has its movement speed and attack speed slowed.
- Outworld Destroyer: Astral Imprisonment now steals mana from creeps. Corrected the mana steal values.
- Outworld Destroyer: Added Sanity's Eclipse back and reworked it to work against creeps. Deals double damage to summoned units.
- Spirit Breaker: Bulldoze passively gives armor equal to a % Spirit Breaker's movement speed. Activating Bulldoze gives you magic resistance.
- Shadow Shaman: Added the healing functionality to Shackles for DOTA parity.
- Doom: Devour cooldown back to 60 seconds and can eat any creep. Can now be cast on creep-heroes, dealing damage equal to Doom's Strength and granting him the Devour buff. Additionally, when Devouring a neutral creep, the damage values scale with Devour's level.
- Nature's Prophet: Fixed Wrath of Nature bouncing too much
- Necrophos: Reworked Ghost Shroud, now only goes on cooldown after Ghost Form ends, Necrophos can attack and be attacked during, but is immune to physical damage. Can be cast again to start the cooldown early.
- Necrophos: Death Seeker no longer turns the enemy ethereal, only disarms them and increases magic damage taken.
- Necrophos: Heartstopper %max hp damage scaling tweaked.
- Necrophos: Weakness Aura replaced by Reaper's Scythe. When a creep-hero dies while under the effect of Reaper's Scythe, it permanently improves Death Pulse's damage and healing, Heartstopper Aura's health and mana regeneration on kill and Ghost Shroud's duration.
- Timbersaw: Whirling Death now reduces armor and attack damage by a percentage.
- Witch Doctor: Reduced Maledict burst damage.
- Zeus: Reworked shard, damage dealt by his Static Field is reduced from 2.25 to 0.25% for his auto-attacks. Spell damage unchanged.
- Zeus: Removed Thundergod's Legacy and added Thundergod's Wrath back.

Update: Apr 12, 2023 @ 8:26am

experimental update, should significantly improve frame drop issues