Dota 2
Epic Boss Fight Reborn
Mostrando 1-10 de 586 aportaciones
< 1  2  3 ... 59 >
Actualización: 12 NOV a las 8:55

made herald's banner easier to kill
improved visual and audio cues on summon ability and herald's banner

Actualización: 12 NOV a las 8:24

made faceless void a significantly better hero (now has both chrono and timezone, 2 new generic facets)

Actualización: 12 NOV a las 7:39

made nightmare kobold wave significantly less nightmareish

Actualización: 12 NOV a las 7:16

nightmare kobolds are a little less nightmarish

Actualización: 12 NOV a las 4:06

minor lycan wolf pack buffs
troll warlord unlobotomized, some abilities reactivated

Actualización: 12 NOV a las 0:51

phantom assassin buff
probably fixed hero crashes related to valve bot changes

Actualización: 11 NOV a las 9:24

another attempt to temp fix valve's garbage

Actualización: 11 NOV a las 6:32

buffs to sf, mirana and void spirit
don't pick mirana, she crashes because of valve's latestu pdate
unlobotomized creeps

Actualización: 8 NOV a las 7:04

## Void Spirit
- Aether Remnant (Immortal): Expire damage increased from 500/1000/1500/2000 to 1000/1800/2600/3400
- Dissimilate (Immortal): Damage increased from 1000/1800/2600/3400 to 1500/2500/3500/4500, portal radius increased from 275 to 425.
- Resonant Pulse: Now always provides Universal Barrier. Base amount increased from 500/1000/1500/2000 to 1500/3000/4500/6000, amount per hero increased from 700/1000/1300/1600 to 1400/2000/2600/3200.
- Resonant Pulse (Immortal): Base barrier from 1500/3000/4500/6000 to 4500/9000/13500/18000. Radius from 500 to 1000

Actualización: 7 NOV a las 12:41

## Lycan
- Reverted pre-facet rework buffs to abilities, they are back to their original dota values with EBF's scaling where necessary
- Wolves now properly gain base damage, instead of bonus damage.
- Wolves will now act on their own when you turn on auto-cast. They will follow you and attack with you unless they are already attacking. They will also use their abilities on cooldown.
- Wolves now gain base and bonus armor, total armor from 0/5/10/15 to 5/15/25/35
- Feral Impulse +1.5/-0.4% missing bonus/bonus threshold talent reworked to +25% Feral Impulse Damage Bonus
- Feral Impulse: Shapeshift multiplier from 100% to 50%