ARK: Survival Evolved

ARK: Survival Evolved

Fjell - A Nordic Adventure
Showing 41-50 of 69 entries
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Update: Apr 26, 2021 @ 9:31am

- Added Fake Portals to Yggdrasil & Vallhala in green and red obelisk(Placeholder teleports basically)
- Added Runestones to purple & blue drops
- Added Genesis Plant Z plants in F6 Lunar Cave
- Increased Runestone dropchance
- Increased Swamp cave dinospawn
- Decreased The size of the swamp cave tilestreaming volume
- Removed Aberration Plant Z plants
- The ocean looks now endless as on other maps
- Corn is now harvestable (I swear!)
- Easter Egg room in Jotunheim cave is now open
- Fixed Holes in Jotunheim
- Fixed Jotunheim loading issues
- Fixed The quite mysterious black square in the sky
- Fixed The lighting in E1 dwarfen cave

Update: Apr 21, 2021 @ 10:48am

- New Area: Jotunheim
- New Cave: Jotunheim Cave
- Added Bossfight: Ice Titan(in Jotunheim only!)
- Added New item: Runestone. You can find them ONLY in yellow and red lootdrops and they are rare!
- Added a fade-in effect to the custom music. Hope nobody got a heart attack
- Added More visual effects to magmasaur cave
- Added More red crystals to magmasaur cave
- Added Black pearls to magmasaur cave
- Added a new underwater cube for building
- Added Smaller dinos to deepsea
- Decreased Big dino spawn in deepsea
- Adjusted Swamp tree billboard distance
- Adjusted White flowers subsurface color
- Adjusted View distance in deepsea
- Changed Ocean underside water material
- Hazard Suit now avoid poison cave damage
- Removed Deepsea objects that shouldnt be there
- Removed Underwater particles in ocean
- Improved the look of the underwater cubes
- Fixed Oversized proxymesh
- Fixed That Jerboas are always triggered by the weather
- Fixed Wrong water PPV position
- Fixed Broken elemental pools
- Fixed Wrong cave door collision
- Fixed Wrong dwarven entrance cliff collision
- Fixed Deepsea skeleton collision
- Fixed Broken physics volumes in deepsea
- Fixed That spinos get water buff in radiation cave
- Fixed Wrong fall animation for scotspines
- Fixed Buggy lava damage volumes on volcano island
- Fixed Buggy fog near the fjord
- Fixed Grass in front of A2 snow cave
- Fixed Huge fern destruction meshes in redwood cave
- Fixed Many wrong placed objects and particles in deepsea
- Fixed Hole close to A3 Grave exit
- Fixed A2 Snow cave tilestreaming volume
- Fixed That your legs are invisible if you unequip the viking pants skin
- Fixed B3 Fall biom cave tilestreaming volume
- Fixed F6 physics volume
- Fixed D6 cave holes

Update: Mar 27, 2021 @ 9:49am

- You can now change the new music volume with the music slider in options
- Prepared Jotunheim a bit more, testphase is coming soon
- Fixed Harvest amount of wood
- Fixed Buggy redwood trees
- Fixed Buggy rare flower textures

Update: Mar 23, 2021 @ 12:22pm

- Reworked The forest biome
- Reworked Redwood forest biome
- Added IBLs to the map for better lighting visuals
- Added New obelisks
- Added New combat music
- Added New day to night transition music
- Added New night to day transition music
- Added Lava damage to dwarven forge room lava floor
- Added Names to every cave
- Added Manticore boss fight
- Added More wild flowers to south west island
- Added More grass texture on landscape
- Added Dead deathworms to volcano oil field
- Added New grass texture for forest biome
- Added New grass texture for fall biome
- Added Snow spawns to snowy redwood area
- Corn is now harvestable!
- Improved Groundclutter performance
- Increased Northern light probability from 10% per night to 40% per night
- Increased Intensity of northern lights
- Increased Mantis spawn around the wyverntrench
- Now everybody sees the northern light at the same time! Its not random for every client anymore
- Adjusted Redwood fern color (again)
- Adjusted Redwood bark texture and UV map
- Adjusted Redwood tree sap tap snappoint
- Adjusted Redwood rock upvector texture
- Adjusted Redwood tree collision
- Adjusted Redwood cliff upvector texture
- Adjusted Flower bush texture saturation
- Adjusted Lava volume location
- Adjusted Pine wood harvest amount
- Adjusted Forest Cliff ANR map
- Adjusted "Canyon" biome Cliff texture
- Adjusted Harvestable Rock textures
- Adjusted Volcano fog brightness and color
- Adjusted Wooden crate harvest amount
- Adjusted Lootdrop model - go to horny jail ! BONK !
- Adjusted Snow owl spawns
- Adjusted Helms deep building pieces to avoid texture issues
- Adjusted Snow castle building pieces to avoid texture issues
- Deactivated Jotunheim spawns for now
- Fixed E1 dwarven cave water PPV & physics
- Fixed Not harvestable cave entrance rock
- Fixed Wrong landscape paintings
- Fixed That gigas can harvest wood from trees
- Fixed Deepsea volumes
- Fixed Gravity buff of the Lunar Cave(Only if you leave the cave through the entrance. Teleporting will keep this buff active!)
- Fixed Physic volumes
- Fixed Glowy aurora borealis/northern lights
- Fixed Deinonychus overspawn in singleplayer
- Fixed Holes in radiation cave
- Fixed Holes in avalanche on south west island
- Fixed Wrong location for wyvern cliffs
- Fixed Missing floor in dwarven forge room
- Fixed Holes in building caves
- Fixed Overlapping tilestreaming volumes
- Fixed Deepsea physics volume
- Fixed Wrong waterplane locations
- Fixed Lunar cave entrance cliff location
- Fixed Wrong cliff material
- Fixed a bug that Thyla still spawn on redwood trees
- Fixed Annoying redwood tree leaves
- Fixed That magmasaurs get dmg in moria lava
- Fixed Buggy collision for skull piles in moria
- Fixed a hole in lunar biome cave
- Fixed Forest bush wind
- Fixed Buggy trike corpse material
- Fixed Wrong snow castle materials
- Fixed Buggy boss arenas

Update: Mar 12, 2021 @ 9:59am

- Added Missing swamp ambient sounds
- Added Artifact Of The Crag to Dragon Arena
- Added Artifact Of The Destroyer to Gorilla Arena
- Added Artifact Of The Gatekeeper to Spider Arena
- The Deepsea Area is now even deeper under the map(Caused loading issues because it was too close to the surface)
- Moria biolum cave entrance is now easier to find
- Reworked endroom in swamp cave
- Changed Redwood Water material
- Adjusted Water Surface visibility
- Adjusted Redwood fern color
- Removed unused meshes & textures
- Removed Rockwell fight for now. Need to fix a gamecrashing bug first
- Improved E4 Underwater cave loading time
- Improved Wyvern Trench landscape loading time
- Improved Underwater World landscape loading time
- Improved F3 underwater cave landscape loading time
- Fixed Skin Icons
- Fixed Underwater landscape holes
- Fixed Lootdrop level requirement
- Fixed Volcano underwater fog
- Fixed Swamp cave loading volume
- Fixed physics in E4 Underwatercave

Update: Feb 15, 2021 @ 1:30pm

- Airdrops/Lootdrops got a new look!
- Yellow and Red drops have custom lootsets
- Fjo_LootItemSet_SupplyDrop_Level45
New Items:
- PrimalItem_WeapFlamethrower
- PrimalItem_WeaponBoomerang
- PrimalItem_WeaponClimbPick
- PrimalItem_DeinonychusSaddle
- PrimalItem_CavewolfSaddle
- PrimalItem_BasiliskSaddle
- PrimalItem_MoleRatSaddle
- PrimalItem_GachaSaddle
- PrimalItem_GasBagsSaddle
- PrimalItem_GiantTurtleSaddle
- Fjo_LootItemSet_SupplyDrop_Level60
- PrimalItem_ChainSaw
- PrimalItemArmor_MantisSaddle
- PrimalItemArmor_RockGolemSaddle
- PrimalItemArmor_RockDrakeSaddle
- PrimalItemArmor_CherufeSaddle
- PrimalItemArmor_SpindlesSaddle
- PrimalItemArmor_OwlSaddle
- Added following new skins
- Boots with Fur
- Chestpiece Light with Fur
- Chestpiece Light without Fur
- Chestpiece Light without Plates
- Chestpiece Heavy with Fur
- Chainmail Shirt
- Cloth Shirt
- Updated Skin descriptions
- Thylacoleo's are spawning on the ground now
- Optimized Helms Deep loading distance
- Optimized Snow Castle loading distance
- Optimized Redwood Castle loading distance
- Fixed landscape holes
- Fixed missing castle collisions
- Fixed missing A3 Grave collisions
- Fixed map ceiling height & collision
- Fixed ocean physics around volcano island
- Fixed missing rocks in ocean

Update: Feb 5, 2021 @ 11:55am

- Fixed gamecrashing axe skin animation

Update: Feb 4, 2021 @ 7:04pm

- Fixed Deepsea landscape

Update: Feb 3, 2021 @ 4:50pm

- Loading time of deepsea should be a lot faster now
- Fixed invisible bug with new chest skin
- Fixed missing collisions in fall biome cave

Update: Feb 3, 2021 @ 6:39am

- Added Viking Skin Set to many different caves on Fjördur (Axe, Hammer, Sword, Shield, Spear, 2 Helmets, Chest, Gloves, Pants, Boots)
- Added 4 God Runestones on the Map
- Added Pelican Spawns
- Added Archaeopteryx Spawns
- Added Inland Water spawns
- Added More Spino Spawns
- Added Dung Beetle Cave in Redwood Biome
- Reworked the most of the dino spawns. Removed the following custom spawn container:
- Fjordur_DinoSpawnEntriesForest(New Container: DinoSpawnEntriesJungle)
- Fjordur_DinoSpawnEntries_SwampWater(New Container: DinoSpawnEntries_SwampWater)
- Increased Redwood Cave dino level
- Increased Sea Dino Spawn(Sharkies, Dolphins, Basilos ... )
- Increased Lava Cave Dinospawn Level
- Increased Overall dino spawn
- Increased Velonasaur spawn
- Increased Beaver spawn on second Island south east
- Decreased Coel Spawn
- Adjusted Artifact respawn time
- Removed Cavewall from Grave cave exit to avoid buggy teleporting
- Fixed Tameable Redwood dinos(Redwood Cave Dinos are untameable now!)
- Fixed Collisions in North West Snow Cave
- Fixed Blurry Tree leave texture
- Fixed Missing Particles
- Fixed Redwood castle collision issues
- Fixed Long Loading time for Lootdrop Cave
- Fixed River Physics Volumes
- Fixed Redwood Cave hole
- River/Lake Algaes are not harvestable anymore
- Magmasaurs do not get damaged by Lava Cave Lava anymore
- Tusos are tameable now
- Loading time of all caves should be A LOT faster
IMPORTANT: These skin are NOT transferable. They are Fjördur exklusive!