ARK: Survival Evolved

ARK: Survival Evolved

Fjell - A Nordic Adventure
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Update: Sep 18, 2022 @ 1:52pm

- Fixed Andrewsarchus Overspawn

Update: Aug 30, 2022 @ 3:19pm

- Fjordur is now called Fjell ⭐
- Added Sinos to Redwoods
- Added Andrewsarchus
- Added Fjordhawks
- Added Desmodus
- Fixed Many smaller bugs
- Fixed Steinbjorn Damage bug
- Fixed Asgard teleport description
- Asgard is not in testphase anymore
- Adjusted Level streaming bounds (Performance and loading time increase!)

Update: Apr 24, 2022 @ 11:44am

- Fixed weird Landscape UV tiling
- Fixed overscaled cliff textures
- Fixed weird looking textures near some cliffs

Update: Dec 13, 2021 @ 10:40am

- Added three new waterfall caves to Vannaland
- Reworked Forburg with a custom model made by me
- Fixed Missing Vanaheim cliff collision

Update: Dec 5, 2021 @ 3:17pm

- Fixed Stronghold cave floor

Update: Dec 3, 2021 @ 2:12pm

- Added Deinonychus saddle to custom miniboss loottable
- Added Road to Lonely Island again
- Changed Erebor lava damage from 20 to 200 like other lava on Fjordur
- Fixed Buggy Shimmering Halls lava physics volume
- Fixed Tilestreaming for Vanaheim proxymeshes
- Fixed Hole in Shimmering Halls
- Fixed Black squares on Midgard landscape
- Fixed Wrong level bound loading streaming. This should slightly increase the loading times when you are flying around for example.
- Fixed Wrong collisions in Asgard
- Fixed Wrong collisions in Midgard caves

Update: Nov 18, 2021 @ 12:38pm

- Completely reworked the landscape material and deleted unused/doubled layers
!This is a step that has to be done to prepare for the official version and its a performance increase overall. Because of this, I had to repaint all the roads and changed some textures because I had to go from 18 different layers/textures down to 8!
- Added A small new easter egg cave in Jotunheim ⭐
- Added Building prevention volume around Asgard obelisk
- Added More details in Asgards distance/background
- Added 6x structure damage to all caves for PVP balance
- Adjusted Pine bark material
- Adjusted Pine leaves material
- Reworked The spider boss arena and made it smaller to avoid despawning boss
- Moved Jotunheim shield skin crate to the new Jotunheim cave
- Renamed Spawnregions
- Fixed Wrong combat music for Desert Titan
- Fixed Wrong dock meshes
- Fixed Empty swamp building cave(only added foliage again)
- Fixed Dock collisions in Asgard
- Fixed Many holes in Vanaheim
- Fixed Hiding spots in Gorilla and Spider arena
- Fixed Buggy bright sky in Asgard and Jotunheim at night

Update: Nov 5, 2021 @ 11:52am

- Fixed That the surface waterplane was always visible in Vanaheim and Asgard
- Fixed That Asgard was very bright at night
- Fixed That you didnt get the new hammer skin from the lootdrop in Asgard

Update: Nov 4, 2021 @ 1:39pm

- Added Proxymeshes in Midgard
- Added Proxymeshes in Jotunheimr
- Added Proxymeshes in Asgard
- Fixed Meshes in wrong levels
- Fixed Collision issues in Asgard
- Fixed Too big teleporter particles
- Fixed Wrong requirement level for teleporting from Asgard to surface
- Fixed That Hati and Sköll were tameable
- Fixed Wrong lava damage volume size on Balheimr
- Fixed Broken lava damage volume on Balheimr cave entrance
- Fixed Typo in Vanaheim terminal
- Fixed Moria trench landscape render distance

Update: Oct 30, 2021 @ 12:25pm

- Fixed Vanaheim teleporter
- Fixed Asgard building collisions
- Fixed Hati and Sköll damage scaling
- Fixed Asgard cave mesh render distance
- Fixed Asgard cave missing water plane
- Fixed Buggy loading distance for meshes in Asgard