Hearts of Iron IV

Hearts of Iron IV

Equestria at War
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Update: Apr 1, 2022 @ 7:41am

“Twilight Theory“ 1.9.6.2 (April Fools)
✢ Reworked focus trees and content for:
- Equestria
- Stalliongrad (outsourced)
✢ Added a small natural tunnel between Rumarean lake and ocean. Coming out somewhere underneath Aquileia. That submarines are able to pass through. Now idk about you, but I think this will create some cool gameplay dynamics. Like, Rumarean corsairs going to raid Aquileian convoys, before daringly escaping through the tunnel back into Rumare basin
✢ Renamed the capital of Nimbusia.
✢ Made Starlight Glimmer romanceable.
✢ Reversed decision to romance Starlight.
✢ There are 6 impostors among us
✢ Humanized some GFX.
✢ Removed Herobrine.

Update: Mar 6, 2022 @ 2:30pm

Update: Mar 6, 2022 @ 1:25pm

🦅 “Two Eagles: Arsenal of Harmony” 1.9.1.13 🦅
✢ Added new alternate cosmetic tag for Falcor when uniting Karthinia.
✢ Added new decisions for supremacy Falcor after uniting Karthinia.
✢ Added new portraits and descriptions for Sugarcoat, Indigo Zap and Lemon Zest in New Mareland.
✢ Added a new general for republican Aquileia.
✢ Added 1014 super heavy howitzer tank module.
✢ Added post-revolution AI plans for republican Aquileia.
✢ Added a couple new focus icons for Lushi.
✢ Added concern icons for Sicameon.
✢ Fixed numerous instances of characters not becoming country leaders when they should.
✢ Reduced super heavy tank chassis production cost.
✢ Adjusted icon for Canterlot Defeat national spirit.
✢ Reichskommissariat and reichsprotectorate subject types no longer get a conscription penalty.
✢ Satellite state subject type no longer gets a research sharing penalty.
✢ Francistria will no longer annex itself into Wingbardy if it doesn't exist.
✢ AI Tarrin should now always annex Aquileia rather than puppet it.
✢ Fixed National Republican Army and Vedina being able to both ally each other and get war goals on one another.
✢ ELF check for all core states being liberated no longer checks for Everfree Forest.
✢ Tarrin referendum can no longer be held after it has been cored, or during war.
✢ Nerfed ATGMs and SAMs.
✢ Fixed Greifwald's Hellfire Engines not having modules with NSB.
✢ Fixed another instance of wrong doctrine bonus for Feathisia.
✢ Fixed Romau not getting a fifth research slot.
✢ Adjusted stats and traits of some generals.
✢ Dehumanized some GFX.
✢ Miscellaneous bugfixes and improvements.
✢ Miscellaneous localisation fixes.

Update: Feb 22, 2022 @ 1:14pm

Update: Feb 11, 2022 @ 12:05pm

🦅 “Two Eagles: Arsenal of Harmony” 1.9.1.12 🦅
✢ Rewrote character related script, which should fix most of the common crashes.
✢ Added portrait for Sunny Flare in New Mareland.
✢ Added leader descriptions for Lunar New Mareland.
✢ Added a flavour event for Equestrian Republic.
✢ Added a gamerule for Chiazbeacle Pact forming.
✢ Various improvements to AI templates due to combat width changes in 1.11.
✢ AI of major countries now focuses more on building fighters and CAS.
✢ Reworked portraits for Duke Haygle in New Mareland and Ironclaw in Nova Griffonia.
✢ Nerfed Aquileian HEAT shell technology.
✢ If Gryphus defeats the communists in the civil war, it now gets an event to choose a path.
✢ Fixed Celestia national spirit remaining in New Mareland when it shouldn't.
✢ Fixed issue with Evening Dew not becoming leader in New Mareland.
✢ When Changelings cancel the Griffonian attache, they now get Synovial's panzer division.
✢ Fixed antiair production cost being slightly too low.
✢ Reduced production cost of supply hubs from 20000 to 14500
✢ Fixed broken news event image for Fall of Griffenheim.
✢ Fixed Daybreaker not being removed as field marshal.
✢ Fixed Aquileian division namelists not checking for government form correctly.
✢ Aquileian vassals now use Aquileia's division namelists.
✢ The RIV tag now defaults to RCT (River Republic).
✢ Fixed Grover VI national spirit not being removed for Angriver when he is crowned as King.
✢ Hopefully fixed Starry Night not getting the correct portrait in Hellquill.
✢ Increased production cost of transport planes to vanilla values.
✢ Made National Republican Army stronger to help the AI end the Griffonian Republic civil war faster.
✢ Fixed Oskar and Otto in Griffonian Republic not being separate characters.
✢ Fixed Brodfeld/Prywhen shared advisors not being available with harmony ideology.
✢ Fixed Brodfeld/Prywhen shared navy chiefs having separate admiral characters by merging them. This means Brodfeld now gets admirals after winning.
✢ Fixed state category check for a Manehattan decision.
✢ Added a number indicator to Aquileia's revolutionary support bar.
✢ Fixed bandit Longsword not getting generals from focus.
✢ Adjusted AI factors for Griffonian Republic military focuses so that the AI shouldn't avoid taking them.
✢ Fixed New Mareland's griffon bandit decision category using a vanilla image with humans.
✢ Fixed Francistria not getting its cores back after capitulating Tarrin.
✢ Fixed issues with Vittorio advisor in Francistria.
✢ Replaced armored engineers with flame MBTs.
✢ Player Lunar New Mareland can now choose their own path.
✢ Fixed Changeling supply hub spawning in Crystal Empire.
✢ Added demolition gun tank module as a lategame upgrade to flamethrower.
✢ Sicameon focuses related to reducing militia reliance now bypass if you have gotten rid of it through army reforms.
✢ Added a new event image for Aquileia.
✢ Dehumanized some GFX.
✢ Miscellaneous bugfixes and improvements.
✢ Miscellaneous localisation fixes.

Update: Jan 30, 2022 @ 12:54am

Update: Jan 29, 2022 @ 2:32pm

🦅 “Two Eagles: Arsenal of Harmony” 1.9.1.11 🦅
✢ Full compatibility with Hearts of Iron IV 1.11.5.
✢ Added new "Our Equestria" formable for Equalist Our Town.
✢ Added new flag for GEU.
✢ Fixed Griffenheim news event image not being implemented properly.
✢ Fixed stats for Penal Battalions.
✢ Hellquill, Bakara and Angriver supremacy paths can now get Penal Battalions as well.
✢ Improved renaming of Severokholm into Altytown, and made the name reset when Stalliongrad is renamed.
✢ Countries below industrialising society development level now get their fuel stockpiles filled at game start so their AI doesn't import oil.
✢ Adjusted New Mareland state and VP names and MARESOC's renaming focus.
✢ Illiteracy, poverty and society development levels now affect building repair speed.
✢ Fixed some inaccuracies with the culture group mapmode.
✢ Made various tweaks to lategame doctrines.
✢ Choosing the Castle of Two Sisters as the capital of Lunar Empire now creates a supply hub and a railway connection.
✢ Fixed MARESOC not purging advisors properly.
✢ Hopefully fixed character issues with Sunrise Sparkle.
✢ Fixed issues with republican Equestria's leaders.
✢ Tweaked lategame doctrine GUI, improved some modifiers and added proper AI factors for them.
✢ Buffed pre-industrial artillery.
✢ Talouse should now create a faction instead of trying to join one that doesn't exist.
✢ Miscellaneous bugfixes and improvements.
✢ Miscellaneous localisation fixes.

Update: Jan 23, 2022 @ 1:20pm

🦅 “Two Eagles: Arsenal of Harmony” 1.9.1.10 🦅
✢ Added lategame land doctrines.
✢ Added more railways and hubs in New Mareland and Equestria.
✢ Added missing localisation for Lunar New Mareland events.
✢ Added some new focus icons for Feathisia and Angriver.
✢ Added portrait for Miner Council in Talouse.
✢ Added unique flags for monarchist Aquileia's puppets.
✢ Added event for Lunar Empire about Evening Dew in New Mareland.
✢ Added new GUI for Aquileian revolution decisions.
✢ Added khakistocracy subideology, which is not used anywhere yet.
✢ Added chief of army role for Emperor Grover II.
✢ Added unique flag and cosmetic tag for Groverist Hellquill.
✢ Added new event pictures for Griffenheim-related events.
✢ Added Penal Battalions for MARESOC, Baltimare, communist Wingbardy, Cyanolisia, and GEU.
✢ Added unique concerns for Griffonian Republic, and some concern icons for Falcor.
✢ Fixed CTD in Baltimare mayor's fate event.
✢ Science base levels now affect doctrine cost.
✢ Fixed Falcor national spirit's naval doctrine bonus.
✢ Made Golden Morning have Esotericism subideology.
✢ Made River Coalition countries less eager to send volunteers to communist Longsword.
✢ Hopefully fixed monarchist Vinovia ending up at war with other monarchists during the Second Aquileian Revolution.
✢ National Republican Army now uses Griffonian Republic's welcomescreen.
✢ Fixed Lunar Crystal Empire and MARESOC generals not being recruited.
✢ Hopefully fixed issues with Sunrise Sparkle.
✢ Fixed various character issues with Hector's and Caramel's revolts in River Republic and made them slightly weaker.
✢ Fixed some issues with Griffonian Republic, Aquileia and ELF characters.
✢ Made sure Glitterhoof is removed alongside Diellza in Katerin.
✢ Fixed issues with Tempest Wind in Lunar Empire.
✢ Fixed various advisor icons and leader portraits.
✢ Lunar Empire and ELF now start with some trains.
✢ Slightly nerfed lategame motorized.
✢ Equestria can no longer instigate a coup in puppet Olenia.
✢ Fixed Aquileia being able to get Erion without owning Romau.
✢ Fixed Francistrian focus "Ennoble Vittorio" not working properly.
✢ Changed color of Evi cosmetic tag.
✢ Crushing the FLNT as Francistria now appeases fascists.
✢ Fixed issues Thorax's Olenian advisors.
✢ City-state Cyanolisia now retakes its land when puppeting Asterion.
✢ Fixed issues with Farbrook leaders fleeing the country.
✢ Tarrin can no longer ask countries to recognize their independence if they're a puppet.
✢ Fixed Red Archons advisors not being available when they should be.
✢ Equestria becoming a Republic now drops the royal title from the names of Luna and Blueblood.
✢ Improved stats of Wingbardy generals.
✢ Fixed Longsword and Wingbardy tanks not accounting for NSB.
✢ No infrastructure game rule now removes hubs and railways as well.
✢ Fixed missing building slots in some Haukland dockyard focuses.
✢ Brodfeld no longer asks communist countries for aid during the civil war.
✢ Trimmel now gains "War Hero" trait after the defeat of Equestria.
✢ Fixed various reinforce rate penalties being high enough to disable reinforcement entirely.
✢ Different Reformisten paths in Hellquill now get different party names.
✢ Harmonic Francistria stops being a puppet of Wingbardy if they become communist.
✢ Equestrian South-East Civil War victory events should now trigger much faster.
✢ Made capital movement permanent when forming Griffonian Empire or Herzland.
✢ Fixed some focuses in Griffonian Republic being available without owning necessary states.
✢ Removed game rules for unified Griffonian Empire and Republic.
✢ Fixed Dark Wing not becoming leader when Stalliongrad is puppeted by Equestria.
✢ Diamond Mountain no longer has to leave the River Coalition when stopping the coup by River Republic.
✢ Reduced starting war support for various countries.
✢ Removed unnecessary focus bypasses in Falcor.
✢ Falcorian supremacy path no longer uses german.
✢ Changed war types of various civil wars into civil wars.
✢ Fixed issues with Sunset not being renamed properly. Also, the name is now reset if New Mareland is annexed.
✢ Fixed being able to rename Stalliongrad without actually owning it.
✢ Fixed non-aligned Tarrin still having the negative Burgundy Order national spirit.
✢ Fixed communist Francistria being able to please fascists by completing Tarrin focuses.
✢ Various small tweaks to Olenian and Falcorian states.
✢ Crystal Empire can no longer spawn divisions in a state it doesn't control.
✢ Military training decision now gives air and navy XP as well.
✢ Adjusted stats of jet planes.
✢ Cranberry Marsh state now has provinces with marsh terrain.
✢ Fixed Hellquill having two navy theorists.
✢ Fixed generic leaders and operatives not getting correct portraits.
✢ Dehumanized some GFX.
✢ Miscellaneous bugfixes and improvements.
✢ Miscellaneous localisation fixes.

Update: Jan 9, 2022 @ 8:53am

Update: Jan 3, 2022 @ 2:03pm

🦅 “Two Eagles: Arsenal of Harmony” 1.9.1.9 🦅
✢ Added some focuses to Lunar New Mareland that allow them to stop being a puppet and unlock decisions to release South Griffonian nations as puppets.
✢ Added more flavour events for Lunar New Mareland.
✢ Added state lore for Dodge City, Trottingham and Acornage.
✢ Added Esotericism subideology.
✢ Added a couple new victory points and supply hubs in Olenia.
✢ Added a description for Sunset Shimmer.
✢ Added several generic zebra portraits.
✢ Fixed CTD from Farbrook joining the River Federation.
✢ Fixed CTDs from Kemerskai's execution events.
✢ Fixed various issues with characters remaining as military leaders when they shouldn't.
✢ Fixed various instances of characters not becoming country leaders when they should.
✢ Fixed various character checks.
✢ Fixed description and icon for culture mapmode.
✢ Fixed missing ideology checks for socialist River Republic's decisions.
✢ Fixed missing ally checks for Flowena's sabotage and agitation decisions.
✢ Fixed a Bakara and a Wingbardy focus never giving infrastructure.
✢ Fixed issues with Wingbardy's new icons.
✢ Fixed a few Viirad puppets not getting correct leaders.
✢ Fixed issues with Lunar Empire getting Rarity.
✢ Fixed issues with Griffonian Empire's event target by using tag alias instead.
✢ Fixed some issues with countries not getting tanks when they should.
✢ Fixed River Republic research slot focuses not bypassing if they already had 5 slots.
✢ Fixed some missing advisor icons for Griffonian Empire.
✢ Fixed Evening Dew in Lunar New Mareland not leaving the faction like he should.
✢ Fixed issues with Opinicus renaming decisions in Gryphus.
✢ Fixed Feathisian focus giving Grand Battleplan bonus instead of Mass Assault.
✢ Fixed higher level railways being too expensive to build.
✢ Changed cultures of various countries and states and adjusted some culture names.
✢ Increased entrenchment for Ironpaws.
✢ Shorten delay for nuke events to avoid the possibility of having multiple response options.
✢ 1020 super heavy tanks now get a terrain bonus.
✢ Miscellaneous bugfixes and improvements.
✢ Miscellaneous localisation fixes.