XCOM 2

XCOM 2

[WOTC] Request Evac
Zobrazuje se 1–8 z 8 položek
Aktualizace: 27. srp. 2024 v 13.39
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Fixes issue with Mission Overhaul: Core where requested evac made the mission placed evac zone disappear.

Aktualizace: 24. srp. 2023 v 6.22

Fix bug where only the first Evac would work (courtesy of Iridar)

Aktualizace: 19. bře. 2023 v 8.01

Fox Update (courtesy of Iridar):

- Adds Russian localization.
- Request Evac ability will be put it on cooldown upon activation until Skyranger arrives and leaves.
- Maximum range between squad and randomly selected evac location reduced from 20 tiles to 10.
- The delay before evac arrives is no longer random by default, and equals 2 turns.
- Improves stability, compatibility and performances.

Aktualizace: 12. pro. 2019 v 5.52

Added AlwaysOrientAlongLOP flag, default to false.
If true, will always strongly orient evac location towards the line of play.

Aktualizace: 13. říj. 2019 v 15.53

Removed debug logs.

Aktualizace: 29. srp. 2019 v 9.30

  • Change how we search for an evac location.
  • Display the time remaining for the evac zone to appear. (Thanks to LW implementation)
  • Display the time remaining for the evac zone to disappear.
  • Now use LW assets (flare, Firebrand dialogues)

Aktualizace: 9. srp. 2019 v 5.46

  • Added TurnsBeforeEvacExpires: Evac zone will disapear after X turns - default 3 (Iridar's idea)
  • Added DisplayFlareBeforeEvacSpawn: If set to true a flare will mark the area where you will be able to evac one turn later. (MrMister's idea)

Aktualizace: 2. srp. 2019 v 16.21

Initial release.