DayZ
CheckIdentity
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Update: Dec 9, 2023 @ 8:47pm

Changes
- Completed rewrote the entire mod from the ground up (optimized, safer, and leaner)
- Fixed an issue causing no player stats to change when having an AI mod loaded
- Removed the actions for Check Identity and Demand Identity
- Player names will only show up if the conditions in the configuration are met
- Player names will not overwrite context for check pulse, thermometer, blood test kit, etc
- Adjusted the configuration file, and moved it into '..\DayZServer\ServerProfile\configs\CheckIdentity.json' from '..\DayZServer\ServerProfile\Mod Configs\CheckIdentity.json'
- Removed AI names from the configuration, this mod no longer affects any non playerable characters

Notes
This is the long awaited update I've stated is coming in the past. I spent about 20 minutes rewriting this mod because of a bug report reported in the Expansion discord. I had a previous new build ready a long time ago, but it completely changed how names were displayed and was not vanilla like, after not releasing that, time has brought me back to why I originally made the mod. I'm sorry for all those who have waited for so long, I just was never really interested in touching this project ever again. But in light of these changes, this will most likely be the last update ever to this mod (unless vanilla DayZ breaks it). All logic is as optimized and safe as I can get it, so there's no real maintenance I would need to do anymore.