Sid Meier's Civilization VI

Sid Meier's Civilization VI

Wildlife
Viser 1-9 af 9 forekomster
Opdatering: 16. okt. 2019 kl. 3:59

- Stop Wildlife Jaguar .artdef from interfering with S&T:UU/Moar Units Jaguar .artdef scaling.

Opdatering: 16. okt. 2019 kl. 0:10

- Wildlife units will no longer spawn after the Industrial Era. (This also allows the mod to work properly without the Gathering Storm Expansion again).

Opdatering: 7. okt. 2019 kl. 2:40

-Add framework for Units spawning in particular eras.

Opdatering: 23. aug. 2019 kl. 11:21

-added qiuwdatusa's japanese Translation

Opdatering: 8. aug. 2019 kl. 11:08

Opdatering: 1. aug. 2019 kl. 11:33

-Completely new Lua Code, with the possibility for everyone to change the spawn rate by themselves
-Chinese Translation added.

Opdatering: 13. juli 2019 kl. 8:33

-Language Support added for russian, korean, and polish languages, thanks to 스로이_스

Opdatering: 11. juli 2019 kl. 12:39

- Spawn Rate is decreased, so animals will spawn less common
- Ocean Animals cannot enter coast tiles anymore, thats why they will not pillage Improvements on coastal tiles anymore
- animals are now weaker in combat

Opdatering: 6. juli 2019 kl. 8:38