ARK: Survival Evolved

ARK: Survival Evolved

Colony Stacks & Unlocks V1 (DEPRECATED!)
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Update: Jan 11, 2021 @ 9:35am

apologies! everything was fine with the mod. stupid host havoc rewrote the GUS.ini mod order on updating the mod for Colony Servers and made me think something was broken :(

Update: Jan 11, 2021 @ 9:09am

reverting, something went wrong...

Update: Jan 11, 2021 @ 8:42am

- reversioning this to be all V1
- prep for deprecation of this mod (V2 coming soon)
- colony trough enhancements
- player new mod notify buff and ui
- calien soup, rocket pods, cannon shells fixed

Update: Jun 14, 2020 @ 5:37pm

Release v3.38
- adjusts for game changes
- fixes for default inv counts for auto added engrams

Update: May 23, 2020 @ 2:34pm

Release v3.3
- Added Genesis Items: Shell Fragment, Ambergris
- Added Species Y Trap
- Added Mek Cannon Shell
- Added Mek Rocket Pod

Update: Apr 6, 2020 @ 3:26pm

Release v3.22
- fix for one stack spoilables stacking wrong, existing stacks you did not touch since last version should be fine. stacks you may have moved etc may have caused item loss, i experienced no item loss when testing tho, fixed going fwd
- item fixer box changes, will remember player placed it and send items back to player after 3s
- continually adding items to item fixer resets 3s timer, it waits until you are done
- on dedi svr once all players are logged out item fixer boxes destroy themselves, do not leave items in them (they cost 1 thatch, make your own box so it sends back to you)
- fixes for GFI item fixes, verified all S+ \'Plus\' grinder items convert to proper item

Update: Apr 6, 2020 @ 12:06am

Release v3.16
-Reworked and Improved logic for most mod features: item stack/weight, item info UI, engram unlocks/autolearn, etc
-Added item fix logic for player inventory on login/start
-Added Item Fixer structure- auto-fixes any items placed in its inventory. Engram available at lvl 1 for 0 pts. Craft in player inventory for 1x thatch. Not intended for general use storage, block the engram if you want to control if via admin spawns only, see engram overrides in discussions.
-Added AutoLearnTekGramsLevel config, unlocks TekGrams at specified level, default -not- enabled
-Added MindwipeCooldownSeconds config, default is 86400 (24hrs, vanilla). Mindwipe also now respects Game.INI setting bAllowUnlimitedRespecs. If True, no cooldown.
-Improved Veggie Cakes- can tame snails at 100% affinity, uses shorter 15s use cooldown, and will heal carnivores too. Carnivores will not auto-eat them from troughs though, must be in their inventory.
-Added config BlockVeggieCakeHealCarnivores, default False, if True will not allow veggie cake healing on carnivores. healing is same amount as vanilla- the lesser of 10% max hp or 2100 hp.

Update: Mar 24, 2020 @ 12:07am

Release v2.55
- trough visual materials fixes / tweaks
- trough Balance Food button added
- config added TroughBalanceDistance, default 5000
- Added Colony Trough to Smithy as alternate craft
- adjusted colony trough craft requirements

Update: Mar 22, 2020 @ 7:59am

Release v2.53
- Added Colony Trough
- refridgerated, no dumb green circle, regular or tek power
- contain any spoilables, powered 500x spoil mult, not powered 10x
- available in fabricator and replicator
- supports painting

Update: Mar 19, 2020 @ 12:49am

Release v2.52
- element osmosis not available fix (dedicated server)
- added config ElementOsmosisAddCraftStations
- fix for charge battery crafting (may need mindwipe to relearn engrams)