RimWorld

RimWorld

Pawnmorpher
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Opdatering: 1. apr. 2020 kl. 4:13

1.8.1

Main addition is the Mutanite Centrifuge, can be supplied with mutagenic goods to slowly produce mutanite. Also has a high-power setting to make it faster, but does also apply mutagenic buildup when in this mode.

The old descriptions are back in, would recommend not using the new 1.1 descriptions for mutations. You can hover over the hediff to see it.

Opdatering: 25. mar. 2020 kl. 22:50

[Auto-generated text]: Update on 3/26/2020 6:50:08 PM.

Opdatering: 13. mar. 2020 kl. 22:50

[Auto-generated text]: Update on 3/14/2020 6:50:20 PM.

Opdatering: 13. mar. 2020 kl. 21:08

1.8.0 // The Colonist Update

This update is an expansion on the previous sapient animals update, allowing them to do even more now.

New Features:

+ Former human animals:
+ Appear under the work tab and can be assigned to do jobs. Some jobs depend on the animal.
+ Sapient and Mostly Sapient now appear at the top colonist bar (once they drop to Conflicted, they won't appear).
+ With a direct relationship to colonists now join automatically.
+ Conflicted and above will do work automatically.
+ Now have table manners and will join in parties and speeches.
+ Can have food restrictions.
+ Made decorative mutagenic plants plottable with research.

Tweaks:

* Changed the herbivorous morphs food-finding algorithm so they won't scan the entire map for grass and lag the game anymore.
* Changed the rate of mutagenic buildup from ships, it's stronger the closer you get.
* Former humans at lower sapience levels may randomly choose to eat things outside of their food restriction out of curiosity.

Bug fixes:

* Wild humans getting duped on feral
* Hunted down null reference errors
* FH's that try to bring food to others spawn errors
* Changed colonists get the 'colonist transformed' thought about themselves

Known issues:
- Hediff Descriptions do not currently work as we would like due to the 1.1 rework. We will endeavour to fix this but our suggestions have been flagged directly to Tynan.
- Grass and shrubs can sometimes be left behind after an animal eats at a table.
- Sapient animals count towards 'need colonist beds'

Opdatering: 1. mar. 2020 kl. 20:10

What is it... 1.7.3e? Eww.

Alright, I've had tester confirmation that these issues are fixed FOR SURE.

Can we start adding new features now, please? PLEASE?

Opdatering: 29. feb. 2020 kl. 14:45

1.7.3d version fixes these issues for SURE:
- Anti-influence (overflow error)
- Backstories give mutations correctly
- Some harmony issues resolved

Opdatering: 28. feb. 2020 kl. 23:00

1.7.3c version to fix morph generation being broken

Opdatering: 28. feb. 2020 kl. 14:51

1.7.3b quick fix to fix HugsLib/Harmony issues we were having.

Opdatering: 27. feb. 2020 kl. 23:06

1.7.3 // Adds 1.1 support. Yay!

Opdatering: 23. feb. 2020 kl. 17:19

[Auto-generated text]: Update on 2/24/2020 2:19:04 PM.