XCOM 2
Raider Faction: SCP Foundation Mobile Task Forces
Mostrando 11-20 de 63 aportaciones
< 1  2  3  4  5  6  7 >
Actualización: 8 OCT 2021 a las 11:54

-reduced the amount of fire eater Purifiers spawned in raider bases, replacing most of them with Fire eaters using machine guns.

Actualización: 20 AGO 2021 a las 15:02

Commented out a word because I'm paranoid. It shouldnt change anything really.

Actualización: 27 JUL 2021 a las 8:16

-Increased all boss rewards.

Actualización: 27 JUL 2021 a las 7:59

-Fixed typos in references to boss loot tables.

Actualización: 8 ABR 2021 a las 12:12

-encounterlist typo fix

Actualización: 5 ABR 2021 a las 9:19

-Fixed index number errors in Encounters.ini

Actualización: 4 ABR 2021 a las 11:27

Updated for newest Raider Faction Bases Update:
-Each MTF aside from Samsara now has a special "Boss" unit with different equipement and different appearance from the rest of mtf units.
-Added Psionic MazHat Vest which grants fortress and sustain abilities, along with standard Maz Hat immunities and buffs. It is always dropped intact on Maz Hatter Boss' Death.
-Added Lawbringer Gatling Rifle which is a special spark weapon, dropped intact on Asimov's Lawbringer Boss' death.
-Boss units have a small chance to spawn as pod leaders on "Foundation Lockdown" sitreps.
-Minor buffs to most MTF Leader units.
-All "Samsara" units have been buffed significantly.

Actualización: 9 OCT 2020 a las 13:13

-Nerfed Tier 1 and 2 Nine tail fox leaders, removing their ability to shoot twice per turn.

Actualización: 4 OCT 2020 a las 4:17

-Fixed Encounterlists config min max levels for tier 3 follower units

Actualización: 3 OCT 2020 a las 14:59

-Added "Foundation Lockdown" Sitrep, which replaces all advent and aliens in the mission with foundation units.
-Nerfed See No Evil Team Leader on all three tiers: decreased health stat to 6, 8 and 10 respectively.