RimWorld

RimWorld

[1.0] Endgame Buildings
Showing 1-10 of 14 entries
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Update: Feb 17, 2020 @ 5:28am

Added a hi-tech firefoam popper.

Update: Feb 17, 2020 @ 4:32am

Fixed bug with default values for settings.

Update: Feb 16, 2020 @ 3:06pm

I re-uploaded the original mod again + some changes to prevent the damage I caused by the previous accidental upload.
This version also contains the ability to be translated and comes with a default English translation.
Hi-tech Vitals Monitor now also require the core vitals monitor research.

Update: Feb 16, 2020 @ 3:02pm

I accidentally uploaded the wrong mod here..

Update: Jul 23, 2019 @ 2:34am

Changed workAmount for the 50 Extended Lavish Meals from 4000 --> 5000

Update: Jul 23, 2019 @ 2:30am

Added different workAmounts to the Extended Lavish Meal recipes.

Update: Jul 22, 2019 @ 7:45am

Added 20 & 50 bulk recipes for the Lavish meals.

Update: Jul 1, 2019 @ 10:09am

Update on 7/1/2019 7:09:27 PM.

- Fixed several research typos.

Update: May 31, 2019 @ 7:37am

- Fixed a bug where in combination with the mod "Misc Robots++" the robots would actually drill faster than the colonists.
- Nerfed the Planetary Drill drill times a bit.

Update: May 29, 2019 @ 8:11am

Update on 5/29/2019 5:11:43 PM.

- Nerfed the cover effectiveness of PC's from 75% --> 25%
- Split up the PC's into separate PC's to fix the bug where colonists would use it w/o being assigned to that skill.
- Tweaked a few other stats for balance reasons.
- Upon loading a savegame it will throw one-time errors if you already had Educational PC's placed in the world. You will have to rebuild them (just this once because the XML name changed).