Total War: WARHAMMER II

Total War: WARHAMMER II

AOV519's Skink Prophets
Showing 1-9 of 9 entries
Update: Oct 4, 2021 @ 6:57am

- Skink Prophets should now have desert, swamp and non-vampire attrition immunity like other Lizardmen units.

Update: Jul 29, 2021 @ 7:54am

- Tlaqua's Skink Prophets should definately start with Terradons now. For real this time!

Update: Jul 29, 2021 @ 7:50am

- Ignore this.

Update: Jul 28, 2021 @ 7:35am

- Now counts towards the ranged units cap in MP and Custom Battles when mounted on any form of Stegadon.

Update: Jul 27, 2021 @ 8:47am

- Updated for The Silence & The Fury.
- Now available for Oxyotl's faction, as well as all AI Lizardmen factions that were added since The Hunter & The Beast.
- Added variants for the Tlaqua faction that should start with a Terradon.
- Added recruitment category, as well as missing agent subtype text for the horde variant.

Update: Oct 4, 2019 @ 9:55pm

- Added MP unit caps for the mounts.

Update: Sep 12, 2019 @ 7:38am

- Updated for The Empire Undivided patch and The Hunter & The Beast DLC. Should now be playable for all of the newly added Lizardmen factions.
- Includes a new horde variant for Nakai's faction.

NOTE: I sort of rushed this one so don't expect things to run too smoothly!

Update: Jun 24, 2019 @ 9:56pm

- Changed unique index numbers to not be identical with vanilla index numbers in several places. This may hopefully fix any problems regarding the Skink Priest's appearance and portrait on the campaign map, but I haven't been able to fully test this.

Update: May 9, 2019 @ 8:43pm

- Initial release.