Total War: WARHAMMER II

Total War: WARHAMMER II

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AOV519's Skink Prophets
   
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Tags: mod, Units
File Size
Posted
Updated
1.078 MB
May 9, 2019 @ 8:43pm
Oct 4, 2021 @ 6:57am
9 Change Notes ( view )

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AOV519's Skink Prophets

Description
This semi lore-friendly mod adds the Skink Prophet, a new Lord type that is immediately available to all Lizardmen factions through the Lord recruitment pool and is essentially a somewhat buffed-up Lord version of the Skink Priest. Although not intended to be as powerful as the Slann Mage-Priests in terms of being wizards, Skink Prophets still fill a role as an alternative, more readily available caster Lord.

FEATURES:
- Easier to recruit than a Slann Mage-Priest, but is a less powerful caster Lord.
- Two Lores available, Beasts and Heavens, the same as Skink Priests.
- Has access to the following mounts: Terradon (already unlocked for Tlaqua), Stegadon and Ancient Stegadon (both regular and Engine of the Gods variants).
- Can dedicate themselves to one of the Old Ones, much like Saurus Oldbloods, Kroq-Gar and Tiktaq'to.

COMPATIBILITY:
This mod should be compatible with other mods, but do keep in mind that this mod is balanced for vanilla.

BUGS & ISSUES:
- The mount costs for MP and Custom Battles seem to be cheaper than the Skink Priest's for some reason.
- Missing portraits in the recruitment menu for some campaign variants as of The Silence & The Fury. There may also be some related graphical issues that haven't been found yet.
- Skink Prophets can get all of their mounts at level 2, rather than the intended level requirements. This would allow potential access to a EotG Stegadon mount on turn 2. (Reported by Star-X)

FUTURE ADDITIONS:
- Fix remaining bugs.
- New models and maybe a Coatl mount? Dunno yet.
- Possibly more Lores but that'll mean making new skill node tables for the regular, Tlaqua and horde variants which will be a pain in the backside, lol.

CREDITS:
AndrewOverload519, the creator of this mod.
20 Comments
Ciaphas Cain Aug 19, 2022 @ 10:39am 
Fox - was that where the lord loses it's unit card and turns into a Tomb King hero?
foxminoso38 Feb 26, 2022 @ 3:44am 
the mod seem's to not work with tiktaq-to
Godzilla2021 Oct 3, 2021 @ 10:13pm 
I think they need an immune to attrition skill, they seem to get hit hard by it, even in lustria
Star-X Aug 27, 2021 @ 6:35am 
Love this mod for its simplicity, but I noticed a pretty glaring bug in the current release. Skink prophets can get all of their mounts at level 2. This makes them the only lord capable of busting out a EotG Stegadon mount on turn 2 potentially, which is just a tiny bit OP.

Any chance you could make their mounts require the normal-ish level requirements so that you can't just cheese your way to victory with a free EotG on turn 2?
nachovega_22 Dec 7, 2020 @ 5:27pm 
please update is super usefull
nachovega_22 Nov 23, 2020 @ 7:30pm 
please update
Bussling fungus Oct 31, 2020 @ 12:48pm 
can you add lore of fire
Sniggledorf Fumpledink Oct 7, 2020 @ 4:42am 
please update
djdomi44 Jun 15, 2020 @ 9:37am 
it crashes the game could you fix this please?
darthalex41 Jan 19, 2020 @ 6:17am 
if i use this as tiktaq'to, will they still start with a terradon mount?