Shadowrun Returns

Shadowrun Returns

A Stitch in Time
Viser 51-60 af 127 forekomster
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Opdatering: 23. nov. 2013 kl. 18:06

Minor changes to item files, general housekeeping.

Opdatering: 22. nov. 2013 kl. 9:46

Fixed Arm Tattoo of the Clairvoyent

Opdatering: 22. nov. 2013 kl. 8:51

Various minor bug fixes.

Opdatering: 13. nov. 2013 kl. 16:13

Reworked Shiatsu Cyber Arms:
-Now do damage based on user's strength
-Attack is included under unarmed attacks like punch and roundhouse kick
-Move and attack is 1 AP combined

Opdatering: 13. nov. 2013 kl. 11:37

Fix to 'Hard Target' camera region.

Opdatering: 12. nov. 2013 kl. 11:57

-Barret 121: Increased range +5, damage +5, raised minimum crit and change of crit
-Glock 30: Increase damage +1 per round in burst mode
-Slivergun: Changed tooltip to reflect accuracy damage of 12 per round
-Barreta 200ST: Lowered single shot damage by 1, burst damage unaffected

Opdatering: 11. nov. 2013 kl. 12:46

-AOE bug fixes now applied across all maps. Let me know if you find any problems still
-Barret 121 damage and range increased
-Rebalances and changes done to Chop Shop (Yakuza Lab) Matrix
-Enemy HP in Hostage maps fixed
-Tons of spelling and grammar fixes in Chapter 2 (thanks Flak-Bait)

Opdatering: 10. nov. 2013 kl. 16:52

AOE attack fixes made to Chapter 1 and Chapter 3.
Further balances to FA SMG firing modes.
Typo and text corrections to chapter 1, courtesy of Flak-Bait's feedback

Opdatering: 9. nov. 2013 kl. 9:02

-Further changes to Auto Pistols and SMGs:
SMG Full Auto and FA Spray now takes 2 AP, does more damage.
Auto Pistols now do more damage in single fire mode.
Auto Pistols no longer have SMG accuracy falloff, back to Pistol falloff.
Added Double Burst ability to Pistols.
-Change to initiative (who goes first) in the intial Red's Hideout battle.
-Working on eliminating AOE failure on several maps. If testing works, will roll out to the UGC in general.

Opdatering: 8. nov. 2013 kl. 12:36

-Reworked Chapter 3 end triggers to allow collecting the last paycheck from Harry Johnson...rewind to the safehouse load right before the final intermission scene.
-Further balance changes to Auto Pistols...more coming.