Tabletop Simulator

Tabletop Simulator

Mage Knight Plus (Highly Scripted)
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Update: Mar 24, 2021 @ 9:03am

• Removed Interactive Skills for "Ladyhawke" scenario.
• Deck summary description includes cards stored under Sparing Power.
• Banner of Command has a command decal code re-added.

Update: Mar 23, 2021 @ 8:38am

• Volkare Token deploys first. He should lead his army ;-)
• Volkare rolls his dice to pick his attack.
• Setup menu update timing improved.
• Attack button added to Volkare's token bag.

Update: Mar 22, 2021 @ 8:12am

• Volkare's army moves to player board when Avatar dropped on him or his disk.
• "Volkare's Quest" scenario pauses Volkare if enough tokens defeated.
• "The War of Four" scenario reports to Google sheet coop or comp accurately.
• Auto shields drop into zone triggering other relevant updates.
• Hand size increase broadcast is in player color.
• Competitive skill change waits till it's resting.

Update: Mar 21, 2021 @ 6:15am

• Moving "Motivation" skill around won't re-arm it.
• Volkare turn text includes wound count reminder for retreating.
• Added a few more spots to check for city card deploy viability.
• Stopped banner artifacts counting twice for scoring.
• Tomb, Dungeon, Maze, and Labyrinth drop shields automatically.
• Avatars don't drop below table during end of turn

Update: Mar 14, 2021 @ 9:56am

• Monastery auto drops shield now.
• Out of turn action "Pillage Village" reactivate timing adjusted.
• Removed translated card sheet URLS.

Update: Mar 11, 2021 @ 8:19am

• Merged nextTurn() and incrementTurn() functions.
• Turn order tokens flip back up when player's turn gets skipped now.
• Volkare no longer sets up floating.
• "The War of Four" scenario Volkare Uses Volkare's Quest ruleset.
• "The War of Four" scenario Volkare race level removed from setup and set to thrilling.
• "The War of Four" scenario has correct Volkare, city and leader levels.
• "The War of Four" scenario Keeps respect competitive rules.
• Skill Lock timing adjusted to stop skills floating in offer.
• Double Volkare Move won't leave him floating.

Update: Mar 8, 2021 @ 7:35am

• Added Volkare Marker token.
• "Mine Liberation" scenario has an end round reminder about claiming crystals.
• Removed reminder for control over the offer from multiplayer games.
• End round Reminder now shows up for solo games.
• Offer size adjust deploys cards again.

Update: Mar 7, 2021 @ 7:17am

• Fixed spelling of "aloud"
• "The War of Four" Scenario tweaked setup descriptions.

Update: Mar 2, 2021 @ 6:49am

- Banner of Command has a command decal

Update: Feb 24, 2021 @ 7:06am

• Out of turn menu shows when other players play cards.
• Avatar tube collider a fraction bigger to allow shields through smoother.
• Wound Cards are cleaned again during end round.
• Banner of Command can have units claimed to it now.
• Processing Volkare with a spell card next to city won't error now.
• Dropping avatar waits till he's resting to check his location.
• Volkare's script accepts players being on the city model or card now.
• Dummy in 5th position will interact with end round properly.
• "The War of Four" Scenario Graveyard reminder for healing.
• "The War of Four" Scenario has a coop and competitive.