Tabletop Simulator

Tabletop Simulator

Mage Knight Plus (Highly Scripted)
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Update: May 22, 2021 @ 9:16am

• Using day tactic six on the last turn of a round is possible.
• Fixed spelling mistake in random setup description box.
• "Druid Nights" can drop shields on glades using buttons.
• "Druid Nights" can summon monsters using attack button when it is night and you are in a legal space.
• "Druid Nights" summoned monsters give double fame.
• Reduced errors when quitting. still have some though :-(

Update: May 21, 2021 @ 8:51am

• Mana stolen dice not used gets returned at end of round if still on tactic.
• You can't reward claim until skills are claimed now.
• Gauntlet Scoring includes entering the city and claiming the artefact.
• Level down on Cities and Volkare animates correctly.
• Skill tokens check for overlap and separate the recorded destination.
• Replaced old "Timer" function with proper "Wait" functions.
• Adjusted Blitz option description.

Update: May 20, 2021 @ 7:47am

• End turn unlocks offers to be cleaned up.
• Mirror Source board gets moved down during setup.
• "End Game Achieved" button darkens and the text changes again.
• The Gauntlet ends immediately when "End Game Achieved" is pushed.

Update: May 19, 2021 @ 9:05am

• Removed States from Krangs "Master of Chaos" skill.
• Fixed description of Conquest Blitz Scenario.
• Added a Mana Source mirror.
• Dummy claimed Advanced Action card is unlocked

Update: May 16, 2021 @ 6:55am

• Offer cards now lock when dealt out.
• Decks found in play area during cleanup are spread apart to clean individually.
• Combined assault interface won't show when there aren't enough monsters to divide.
• Replaced "Mage Knight Scenario Reference" with latest PDF.
• Fixed spelling of "Resistence Tabels."

Update: May 12, 2021 @ 8:40am

• Added "Retreated to a safe space" reward reminder when failing an assault.
• Adjusted reputation shields will update the main UI.
• "Rise of the Forgemasters" Update setup info.
• Clean up removes puppet master copied monsters.

Update: May 10, 2021 @ 8:25am

• Foreign objects near the offer won't cause errors or get a claim button.
• Added more notes to hidden features info card.
• Fixed potential error when entering ruins.
• Monastery offer won't cover existing cards if burning one before revealing another.
• "Puppet Master" Skill mentions copying the monster into inventory before clean up.

Update: May 9, 2021 @ 8:16am

• "Rise of the Forgemasters" updated rule book PDF.
• "Rise of the Forgemasters" module selection is locked when changing scenario on setup UI.
• Updated Mod Info Card for hidden features.
• Tactic claim button animate properly.

Update: May 8, 2021 @ 10:39pm

• Changed method of detecting coop assault, the last way was a bit iffy.
• Rampage monsters continue to layout correctly after assaulting.
• "Rise of the Forgemasters" added rule book PDF.
• New Mod Info Card for hidden features.

Update: May 7, 2021 @ 11:19am

• Added coop assault interface to help with City and Volkare attacks.
○ Only appears if two or more mage knights are found in the area.
○ Deals selected amount of units to each Mage Knights player board.
○ Flips assisting Mage Knights Turn Order Token down.
• "Rise of the Forgemasters" fixed replacement starting card.
• Stopped attacking location if dropped mage is not the current player.