Tabletop Simulator

Tabletop Simulator

Mage Knight Plus (Highly Scripted)
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Update: Jan 6, 2023 @ 7:43am

• Night tactic 4 button count fixed.
• Optional Actions Text fixed.

Update: Dec 21, 2022 @ 7:05am

• Stopped deleting city tiles after setup so you can customize the terrain stack easier.
• Updated to latest Compendium.

Update: Dec 19, 2022 @ 3:02am

• Rise of the Forgemaster advanced action deck properly balanced for each module.
• Rise of the Forgemaster remove UE card option in menu updates correctly.
• Deck summary description should be visible to the owning player only.
• Updated monster icon reference image.

Update: Dec 2, 2022 @ 7:21am

• Added back tablets to the Data I've been collecting
• Item Shop Mod removed duplicate cards from card sheet.
• Item Shop Mod added Chinese cards.

Update: Nov 28, 2022 @ 3:53pm

- Added a bag with "Item Shop" mod components.

Update: Oct 11, 2022 @ 6:55am

• Update some more xml text on load so the language tags don't show.
• Changed solo Mines Liberation to be 7 country tile (was 5)
• Changed solo Mines Liberation to be 5 rounds (was 4)
• Mines Liberation Give 2 reputation for core tiles mines.

Update: Sep 30, 2022 @ 9:18am

- Updated some xml text on load so the language tags don't show.

Update: Sep 7, 2022 @ 5:33am

• Artefact Cards can be seen in coop games
• Updated QA compendium.

Update: Aug 15, 2022 @ 7:29am

* Increased score board column widths to see if it helps multiplayer.

Update: Aug 14, 2022 @ 7:07am

• Fixed typo in Krang's skill Master of Chaos.
• Increased score board column widths to see if it helps multiplayer.