Europa Universalis IV

Europa Universalis IV

My Little Pony : Equestria Mod
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Update: Feb 19, 2019 @ 3:32am

Now compatible with EU4 1.28.3.. Sure looks like it, at least.

Update: Apr 24, 2016 @ 1:14pm

Added default first names for pony cultures.

Update: Apr 24, 2016 @ 5:51am

1.16(.3) compatiability

new icon for pony tech group

Update: Oct 2, 2015 @ 9:27am

Damn the version number.

So yeah, I kinda gave up on the disaster thing that was supposed to overhaul the selenite spread. Almost all of the work on this update was done by a very friendly Dane I know as Lex Rudera. As usual, I feel having a public Git repository is a godsend. Anyway :

- 1.13 compatibility
- Added "United ponykind" decision and modifier
- Buffed "Running of the leaves" for a very early game bonus
- "Iron Pony Competition" decision now also available to Pegasia
- Equestria's bonus NI has been changed from bonus tolerance to extra colonist and growth
- Pegasus ideas very slightly nerfed (still very much OP)
- Celestian reformation slightly nerfed.. Still very annoying, actual fix to come
- FINALLY rebalanced units. They are no longer three times as powerful as western units in the end game

Update: Apr 4, 2015 @ 6:28am

I really should start adding content before I get to 4.9. Not like anyone will notice. Anyway, 4.6 it is !

Deusloki had this working on the 1.10 patch but the 1.11 arrived. So thanks to Deusloki, who did most of the work !

Changes :

- Cleaned up a few provinces

- Added a new event improving relations with Unicornia or Ponyland to tackle the rebellious vassals problem. It doesn't really work, but hey, you get the point. This will probably get improved upon as time goes. By the way, my suggestion would be to annex the guy you improved relations with and release the other (and conclude an alliance).

- Usual fixes for patches : wrong number of icons, that kind of things. Nothing unusual.

Update: Jan 24, 2015 @ 5:54am

Uh, 4.5 I suppose ? I should just put the git commit ids at this point.

Anyway, 1.9 patch compatibility update. Late, and nothing much, but better than nothing right ?

- Changed dds files to use DXT3 format, whatever that is. The error log told me to.

- Changed provinceview.gfx to accomodate the "change occupation ownership" button.


That's all. Although we should think about redoing the icons one of these days, the transparency got erased some time ago.

Update: Nov 27, 2014 @ 12:52pm

Version 4.4 I guess ? I'm the only one using these numbers anyway

- various compatibility changes for 1.8 patch (unrest, icons..)

- changed a bunch of provinces around.

Update: Aug 13, 2014 @ 2:32am

Version 4.3 it is. Someone on the forums noted the tech files hadn't been updated, which meant one couldn't form trade companies as the West for instance. So..

- updated mil.txt and technology.txt

No balance changes to the units as of yet.

Update: Aug 10, 2014 @ 2:29pm

Version 4.2 I suppose ? It doesn't matter a whole lot anyway. Because now we have our all-new Git repository where everybody can contribute ! No, really, it's on Github and it amazes me every time I think of it. Getting contributions from random people on the internet is so much more exciting than when it's your coworkers.

I have a confession to make : every single one of these changelog is made from a rough, forgotten TXT file completed from memory. How shameful. It should get better now !

Anyway, here it is :

- Province religious conversion events got their MTTH changed from 200 to 500 ; also, trigger issues got corrected. This should make conversion events way less annoying.

- Removed some "Quest for harmony" code that was messy and useless.

- The "set the capital to the east coast" decision now only requires a ruler with ADM lvl 3 (instead of 5, I think) so it's more accessible.

- Reworked the Crystal Empire events so they get cores in the Northern American region instead of some provinces defined by hand. Couldn't get the scopes right, got helped by friends on the internet ! Isn't it wonderful.

- patched the provinceview.gfx file for compatibility with EU4's 1.7 patch (we're getting used to that, aren't we).

Update: Jun 13, 2014 @ 7:50am

Version 4.1 because that's just a bugfix not a content update

Thanks to sir 76561197998363597, mod is now fully working under the 1.6 patch.

Not tested with Wealth of Nation though, but thanks to Pdox's DLC policy there shouldn't be any problems.

Also, all icons have been redone so they look better. The province religion icons look a bit out of place, and the pony tech group icon makes me nauseous but it's globally positive.