Space Engineers

Space Engineers

Build Vision 3.0
Showing 41-50 of 152 entries
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Update: Feb 20, 2022 @ 4:30am

Version 3.0.0.3

• Fixed bug causing incorrect index wrapping in list menu
• Increased radial selection dot threshold

Update: Feb 20, 2022 @ 2:39am

Version: 3.0.0.2

Reordered state changes to reduce latency

Update: Feb 20, 2022 @ 2:00am

Version: 3.0.0.1

• Increased display limit in wheel menu from 13 to 15
• Prioritized rotor velocity property
• Fixed state switching bug during dupe preventing the wheel menu from reopening
• Fix bug preventing incompatible property paste warning from appearing

Update: Feb 20, 2022 @ 1:26am

Update: Feb 20, 2022 @ 1:06am

Update: Feb 19, 2022 @ 10:26pm

Version: 3.0.0.0: Full UI Redesign

The entire UI frontend was completely redesigned and reimplemented, including the list menu (not that you'd know it). I'm not compiling a changelog for this. If you want to get an idea of the extent of the changes, see the comparison on GitHub.[github.com]

Update: Nov 5, 2021 @ 4:27pm

Version: 2.5.1.14

• Added check to prevent ComboBoxes without any selectable items from being added to the list
• Exported block properties now serialize to byte[] using ProtoBuf instead of using strings
• Updated RHF client
• Reduced allocations for UI string building

Update: May 11, 2021 @ 6:53pm

Version: 2.5.1.13

• Block targeting now supports mech block top parts, meaning targeting an attached wheel, piston head, rotor head, etc. will now retrieve the terminal block it's attached to.
• Made targeting a little more reliable when attempting to select small blocks attached to large terminal blocks.
• Block targeting is now slightly more efficient, as it now uses a non-allocating version of GetBlocksInsideSphere().
• Peek mode no longer displays Air Vent pressurization mode when the block is disabled since that property is only valid when the block is enabled.
• Fixed bug preventing block subtype flags from getting reset, sometimes causing the menu to incorrectly identify the block type and display fields it doesn't use (like power draw readouts on unpowered blocks).
• Updated RHF client to resolve bug preventing the settings menu from accepting input while Build Vision was also open.

Update: Apr 6, 2021 @ 3:14am

Version 2.5.1.12

Build Vision now handles synchronization for air vent oxygen, rotor angle and warhead time properties with the server itself. For some reason these properties aren't being synchronized by the mod API; probably just a bug.

Update: Mar 27, 2021 @ 9:59am

Version 2.5.1.11

• Fixed bug that was preventing the "Open chat to continue" warning from appearing on text properties
• Updated RHF client
• Updated help text formatting