Space Engineers

Space Engineers

Build Vision 3.0
Showing 131-140 of 152 entries
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Update: Apr 14, 2019 @ 12:49am

Version 2.1.0.6

• Mod order no longer has an effect on the GUI.
• UI scaling has been improved

Update: Apr 12, 2019 @ 7:17am

Update: Apr 11, 2019 @ 4:06pm

Version 2.1.0.5

Replaced FOV scaling hotfix with a proper solution.

Update: Apr 11, 2019 @ 12:56pm

Version 2.1.0.4

Fixed problem with float property filtering

Update: Apr 11, 2019 @ 12:28pm

Update: Apr 11, 2019 @ 9:56am

Version 2.1.0.3

• Properties that cannot be changed from Build Vision are no longer displayed in the menu.
• Fixed a bug that could throw an index out of bounds exception when swapping between the fallback and main GUI.
• The indicator in the lower right hand corner now differentiates between working and functional blocks. A block is said to be working if it is complete, powered, enabled and fulfills any other requirements it might have before it can do work. Functional blocks are simply blocks that are not incomplete or damaged below the functional line.

Update: Apr 10, 2019 @ 8:31am

Version 2.1.0.2

• FOV scaling now automatically updates if the field of view changes
• Minor refinements to FOV scaling
• Minor adjustments to UI positioning

Update: Apr 10, 2019 @ 8:18am

Update: Apr 10, 2019 @ 2:18am

Version 2.1.0.1

• Fixed FOV scaling bug
• Fixed aspect ratio scaling bug
• Renamed ApiHud color names in the config file to something a bit less opaque.

Update: Apr 10, 2019 @ 2:13am