Space Engineers

Space Engineers

Build Vision 3.0
Viser 121-130 af 152 forekomster
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Opdatering: 5. juli 2019 kl. 8:40

Version 2.3.1.1

• Added rebinding menu. The rebinding menu can be accessed via the mod menu or through the /bv2 rebind [bindName] command.

Opdatering: 4. juli 2019 kl. 17:03

Updated help text

Opdatering: 4. juli 2019 kl. 16:29

Version 2.3.1.0

• Added support for block renaming and other text fields.
• Added support for ComboBox properties.
• Added float property exception for rotating projections.
• Replaced background color settings with opacity sliders.
• Removed key binds submenu from the settings menu.
• Property list now updates automatically when a property is enabled/disabled
• UI now automatically resizes for resolutions greater than 1080p.
• Menu now automatically closes if the terminal is opened on top of it.
• The menu can now be manually set to a fixed position anywhere on the screen.

Opdatering: 27. apr. 2019 kl. 17:44

Version 2.2.0.5

Scaling now updates automatically with any changes to screen resolution

Opdatering: 27. apr. 2019 kl. 3:25

Version 2.2.0.4

• Compensated for changes to text scaling
• Fixed issue with bool property with Aerodynamic Wings mod

Opdatering: 27. apr. 2019 kl. 0:47

Opdatering: 27. apr. 2019 kl. 0:33

Version 2.2.0.3

• Thanks to a little help from Digi, the of mass setting for the Aerodynamic Wings mod as well as anything else with custom on/off text should now display correctly.
• Extraneous property filtering is now implemented in a significantly less dumb way. You probably won't know the difference, but it makes me happy.

Opdatering: 26. apr. 2019 kl. 18:12

Version 2.2.0.2

• Improved terminal property validation / compatibility fix for Digi's Aerodynamic Wings

Opdatering: 18. apr. 2019 kl. 9:03

Version 2.2.0.1

• Compensated for changes to text scaling
• Made a few small adjustments to float property scaling

Opdatering: 17. apr. 2019 kl. 12:08

Version 2.2.0.0

• Added in-game settings menu.
• Fixed a problem that caused the menu to display the wrong range of elements when the max visible setting was changed.
• Properties now change in increments strictly of integer powers of 10 (multipliers notwithstanding)
• Changed default float multiplier settings
• Fixed bug that caused incorrect UI scaling at different resolutions
• Fixed bug that caused float properties to disappear from the menu when they were set to certain values
• Improved key bind error reporting