X4: Foundations

X4: Foundations

RandomMine
Showing 1-10 of 24 entries
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Update: Jun 10, 2023 @ 3:17am

Update: Jun 6, 2023 @ 10:37am

Update: Jun 4, 2023 @ 12:58pm

V 1.26

changed supply logic, instead of creating the sell order right away a ship will only reserve ware and create the order after it finished mining, if resource on the mining zone gets depleted before the cargo is full it will search for more resources and go continue mining and only return if it's cargo is more than 90% filled.

Update: May 19, 2023 @ 12:35pm

V 1.25:

- when using homebound option the sector (or home stations' sector) is prioritized over current sector.

Update: May 19, 2023 @ 12:24pm

Update: Apr 14, 2023 @ 12:51pm

V1.24

- fixed mass fleet assignment not working with game version 6.0

Update: Apr 12, 2023 @ 11:31am

V 1.23

- added 3 new factions from ToA and Kingdom End DLC
- "allow all factions" is "allow all friendly factions" now, reworked the way it adds factions to the faction list, with this options factions are found dynamically, which should work in the future even with next DLCs whose factions are not known yet
- fixed various sources for errors in debug log

Update: Mar 23, 2021 @ 12:01pm

V1.22

Added support for Yaki faction as they might become friendly with the player during the story missions

Update: Mar 20, 2021 @ 7:51am

V 1.21:

The mod is working with new factions and wares now (CoH DLC)

Update: Oct 3, 2020 @ 7:04am

- minor fix to make the mod compatible with game V 3.30