X4: Foundations
Faction Enhancer - War Module
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Ενημέρωση: 2 Απρ 2023 στις 11:30

Ενημέρωση: 3 Αυγ 2022 στις 12:21

Fixed faction respawning using inaccessible sectors

Ενημέρωση: 26 Απρ 2022 στις 7:36

  • Fixed BUC trying to respawn when they shouldn't
  • Capital ships with non-urgent rearm requests won't use a resupply ship that already has a capital ship in the queue so they aren't disengaging from combat too early

Ενημέρωση: 22 Μαρ 2022 στις 7:17

  • Small fixes and improvements related to Tides of Avarice integration
  • Improved destroyer/battleship targeting to be more likely to prioritize enemy capital ships when reacting to attacks

Ενημέρωση: 28 Φεβ 2022 στις 10:22

Ενημέρωση: 21 Ιαν 2022 στις 6:43

  • FAF and FRF can cause small ships to bail and capture them
  • Fixed respawn potentially triggering on HOP and/or PAR after plot results that should have made them inactive

Ενημέρωση: 9 Δεκ 2021 στις 7:00

Game 4.2 compatibility

Ενημέρωση: 13 Σεπ 2021 στις 15:17

  • Slightly reduced surface element damage caused by stations in low attention
  • Fixed a rare issue where CUB could start respawn behavior in between when the game activates it and they actually get stations by the story mission logic

Ενημέρωση: 11 Ιουλ 2021 στις 21:24

Ενημέρωση: 3 Μαϊ 2021 στις 17:43

  • Slightly improved capital ship effectiveness in low attention when swarmed by many targets
  • Slightly improved capital ship effectiveness against stations
  • Improved faction AI gather and attack point decisions when attempting to reclaim a contested sector
  • Removed pirates that were previously added to attack miners
  • Destroying or scanning Kha'ak ships associated with an outpost will advance progress towards discovering the outpost location
    • Scanning is more effective. For kills, a player owned ship must deal the killing shot.
  • Adjusted Yaki ship orders to improve the odds they get to do something before being crushed